www.patreon.com/slaen
Expect bugs, jank, and placeholder assets! I'm a solo indie dev and things take time but I'm moving as fast as I can.
And Ben Cloward has a bunch of great resources
www.youtube.com/watch?v=IFyZ...
www.youtube.com/watch?v=q62C...
Hope that helps!
And Ben Cloward has a bunch of great resources
www.youtube.com/watch?v=IFyZ...
www.youtube.com/watch?v=q62C...
Hope that helps!
But (in UE5) -
Skylight with realtime capture
Lots of smaller lights and only a few key lights cast shadows
Fogsheets there's some in engine/content/
reference www.artstation.com/artwork/zD8OQZ
trial+error😅
But (in UE5) -
Skylight with realtime capture
Lots of smaller lights and only a few key lights cast shadows
Fogsheets there's some in engine/content/
reference www.artstation.com/artwork/zD8OQZ
trial+error😅
I attached a super compressed and quick video of the character editor just to give a better idea. Everything still needs polish 😅
I attached a super compressed and quick video of the character editor just to give a better idea. Everything still needs polish 😅
Mildly suggestive NSFW - very much a WIP
Mildly suggestive NSFW - very much a WIP
Go through hit a couple highlights, a couple shadows, some grunge, draw the rest of the owl!!!
5/10
Go through hit a couple highlights, a couple shadows, some grunge, draw the rest of the owl!!!
5/10
I suck at color theory but that's ok because there are other people who are much better. Like the amazing Wayfinder artists!!!
Find someplace to steal pretty colors from + sample those + make a gradient ramp!
Notes + reference source in alt text!
4/10
I suck at color theory but that's ok because there are other people who are much better. Like the amazing Wayfinder artists!!!
Find someplace to steal pretty colors from + sample those + make a gradient ramp!
Notes + reference source in alt text!
4/10
Other than xnormal... I'll never leave you xnormal!
More detailed notes in Alt text!
3/10
Other than xnormal... I'll never leave you xnormal!
More detailed notes in Alt text!
3/10
Doesn't matter how you get there but these are the basic maps you'll need. Normalmap, occlusion, top to bottom gradient, and curvature.
I personally love xnormal.net
it's free and relatively easy to use.
2/10
Doesn't matter how you get there but these are the basic maps you'll need. Normalmap, occlusion, top to bottom gradient, and curvature.
I personally love xnormal.net
it's free and relatively easy to use.
2/10
But the low poly and the bakes are done for the chef outfit! Time to paint.
But the low poly and the bakes are done for the chef outfit! Time to paint.