Illustrator 🎨
Hobbyist #gamedev 🎮
Working on #EIDOLWARE, an upcoming satire action RPG in my spare time.
eidolware.com
fatbat.studio
alacritythief.itch.io
Sizing boxes based on text and stacking them right was way harder than expected, but I’m glad I didn’t settle for a static text box. It feels way more conversational now.
#gamedev #indiedev #indiegames
Sizing boxes based on text and stacking them right was way harder than expected, but I’m glad I didn’t settle for a static text box. It feels way more conversational now.
#gamedev #indiedev #indiegames
Susie, aka the "Shojo Sheriff" (or "Weeb Detective" from those who hate her), is one of FedoraCon’s enforcers and an internal investigator. She seeks Anna's help to uncover what’s going wrong inside the convention.
#gamedev #indiedev #indiegames
Susie, aka the "Shojo Sheriff" (or "Weeb Detective" from those who hate her), is one of FedoraCon’s enforcers and an internal investigator. She seeks Anna's help to uncover what’s going wrong inside the convention.
#gamedev #indiedev #indiegames
#gamedev #indiedev #indiegames
#gamedev #indiedev #indiegames
Portraits by name, speech bubble tails, open/close animations are working smoothly.
This time around I'm moving from JSON to a full conversation system using the flowchart editor in #construct3. Excited to build more!
#gamedev #indiedev #indiegames
Portraits by name, speech bubble tails, open/close animations are working smoothly.
This time around I'm moving from JSON to a full conversation system using the flowchart editor in #construct3. Excited to build more!
#gamedev #indiedev #indiegames
Enemies in #EIDOLWARE can now be affected by status conditions, such as burning. This update lays the groundwork for exciting and system-driven interactions throughout the game!
#gamedev #indiedev #indiegame #construct3
Enemies in #EIDOLWARE can now be affected by status conditions, such as burning. This update lays the groundwork for exciting and system-driven interactions throughout the game!
#gamedev #indiedev #indiegame #construct3
We changed our game's name and logo because it's original, more relevant to the plot and we don't want to encounter any potential legal issues with Activision Blizzard when we release the game in the future. 😅
eidolware.com
#eidolware #gamedev
We changed our game's name and logo because it's original, more relevant to the plot and we don't want to encounter any potential legal issues with Activision Blizzard when we release the game in the future. 😅
eidolware.com
#eidolware #gamedev
Turn on sound 🔊to hear the SFX and music.
I'll probably replace the bottom text with something more relevant to game lore at some point, but they'll do fine for now. #gamedev
Turn on sound 🔊to hear the SFX and music.
I'll probably replace the bottom text with something more relevant to game lore at some point, but they'll do fine for now. #gamedev
Since then, I've improved making my own pixel art and added bouncier animations. #gamedev #art
Since then, I've improved making my own pixel art and added bouncier animations. #gamedev #art