If you already know that its just a step function.
If you already know that its just a step function.
Actually implementing the kind of policies that would make fishing thrive in the UK has been possible for a long time.
Actually implementing the kind of policies that would make fishing thrive in the UK has been possible for a long time.
A sort of 'my character forgot woodcutting while I learned to chop down a tree' type deal. Hard to implement though.
A sort of 'my character forgot woodcutting while I learned to chop down a tree' type deal. Hard to implement though.
Getting flying and casting Colossus Hammer by itself is quite a niche.
When legacy taxes was already considering chainsaw and hammer, and is juiced up by cloudforge mystic, I could see this there.
Getting flying and casting Colossus Hammer by itself is quite a niche.
When legacy taxes was already considering chainsaw and hammer, and is juiced up by cloudforge mystic, I could see this there.
We imagine the tools we use as parts of ourselves, and when those tools we use are under the control of others we lose agency and self-control.
I've found it empowering because it provides direction towards solutions.
We imagine the tools we use as parts of ourselves, and when those tools we use are under the control of others we lose agency and self-control.
I've found it empowering because it provides direction towards solutions.
Choosing not to finish the game because its not worth it is entirely legitimate and part of its artistic point.
Choosing not to finish the game because its not worth it is entirely legitimate and part of its artistic point.
Celeste is about the self more than the mountain. About empowerment.
DS has very different pont. Every mechanic supports the feeling of impossibility while making success inevitable. Thats special.
Celeste is about the self more than the mountain. About empowerment.
DS has very different pont. Every mechanic supports the feeling of impossibility while making success inevitable. Thats special.
Make your game pieces 'look' like their mechanics IRL counterparts, see how playtesters try to use them, and reap the benefits.
Also, marketing, the most familiar novel thing strategy.
Make your game pieces 'look' like their mechanics IRL counterparts, see how playtesters try to use them, and reap the benefits.
Also, marketing, the most familiar novel thing strategy.
I don't mind the franchise moving on, but any DS remakes need to keep in mind the intent of the art.
I don't mind the franchise moving on, but any DS remakes need to keep in mind the intent of the art.
You can always overcome the next challenge, no matter how impossible it feels, even just by pure luck. The struggle is the point. Theres something beautiful there.
You can always overcome the next challenge, no matter how impossible it feels, even just by pure luck. The struggle is the point. Theres something beautiful there.
My hands shaking killed me 9/10 times compared to the games intended problems.
I would have missed out if SOTFS had baby mode.
My hands shaking killed me 9/10 times compared to the games intended problems.
I would have missed out if SOTFS had baby mode.
Wrapping your head around the docs, nodes with code and signals to coordinate them is most of what you need for any Godot game, and can be done in a few days.
Wrapping your head around the docs, nodes with code and signals to coordinate them is most of what you need for any Godot game, and can be done in a few days.
Unholy heat, but it looks for food instead of delerium.
Root-Beer Walla. (rootwalla, but its a food)
LED but it makes food tokens instead of mana.
Burger food tribal.
Collected Combo-Meal (food coco)
Print straight into legacy from an un-set.
Unholy heat, but it looks for food instead of delerium.
Root-Beer Walla. (rootwalla, but its a food)
LED but it makes food tokens instead of mana.
Burger food tribal.
Collected Combo-Meal (food coco)
Print straight into legacy from an un-set.
If people aren't logged in, bandcamp lets people listen to the track you direct them to.
Getting people off of spotify and to your merch site is hard.
Less friction in sales all round by cutting them out.
If people aren't logged in, bandcamp lets people listen to the track you direct them to.
Getting people off of spotify and to your merch site is hard.
Less friction in sales all round by cutting them out.