famicomcd.org
discord.gg/wpSGt5aTuw
As for take-turns multiplayer, we are still on the fence about it.
As for take-turns multiplayer, we are still on the fence about it.
As for SD2SNES technical details, we made the hard decision of using MSU-1 and SA-1, which unfortunately requires newer, more powerful models which often have the FXPak Pro branding due to the FPGA switch at that time. SA-1 gives us more possibilities at least.
As for SD2SNES technical details, we made the hard decision of using MSU-1 and SA-1, which unfortunately requires newer, more powerful models which often have the FXPak Pro branding due to the FPGA switch at that time. SA-1 gives us more possibilities at least.
Due to certain copyrights depending on if we use other's songs, size and time constraints, and more, we won't make an in-house traditional Mario soundtrack, and we will only be distributing our soundtrack with SMBCD.
Due to certain copyrights depending on if we use other's songs, size and time constraints, and more, we won't make an in-house traditional Mario soundtrack, and we will only be distributing our soundtrack with SMBCD.
We will not be divulging any specifics about the situation.
We will not be divulging any specifics about the situation.
You can learn more about Satellaview+ here: satellaviewplus.github.io
You can learn more about Satellaview+ here: satellaviewplus.github.io