Tammer's Wasteland Workshop
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fallout.firedrakecreative.com
Tammer's Wasteland Workshop
@fallout.firedrakecreative.com
I make mods for Fallout: New Vegas. AKA mc_tammer, or user826.

https://fallout.firedrakecreative.com

Please – no requests, suggestions, or ideas. My mods are offered as-is with no warranty or guarantees, and tech support is discretionary.
It's a standalone mod that can be use with only the base-game, or as a complement to the Mega-Pack, to bring the affected base guns into line with the way they work in the Mega-Pack. The changes are not integrated into the pack as they affect vanilla records. Just overwrite files when prompted.
October 31, 2025 at 2:57 PM
You're going to have to work for it 🤣

youtu.be/NLwyycKD6aA
How to Enable/Disable Specific Guns/Armors in the Mega-Pack
YouTube video by Tammer's Wasteland Workshop
youtu.be
October 26, 2025 at 5:27 PM
The wiki is your best resource 👍 Each article tells you where to get the unique, although most of them are purchased at Vlad's

fallout.firedrakecreative.com/doku.php?id=...
weapons [Tammer's Wasteland Workshop]
fallout.firedrakecreative.com
October 25, 2025 at 3:14 PM
Nothing fosters disappointment quite like hype, so I always try to manage expectations, because I'd rather people be pleasantly surprised than over-promise and under-deliver.
October 23, 2025 at 5:26 PM
It depends what time I wake up. I'm in Eastern Time, if that makes any difference.
October 22, 2025 at 10:53 PM
Probably because it's 99% vanilla, meaning I didn't have a chance to ruin it with my jank 🤣
October 19, 2025 at 8:18 PM
The weapon in action:
youtu.be/ZylQjGf2v7Y
Saboteur SMG (OSS Silenced M3 Grease Gun) Demo
YouTube video by Tammer's Wasteland Workshop
youtu.be
October 19, 2025 at 7:39 PM
Everything I add to an update is added to the Changelog right after I post about it here. 👍

fallout.firedrakecreative.com/doku.php?id=...
fallout.firedrakecreative.com/doku.php?id=...
weapons:changelog [Tammer's Wasteland Workshop]
fallout.firedrakecreative.com
October 14, 2025 at 2:37 PM
I personally find the Mass Effect weapons kind of underwhelming, which is why for my most recent playthrough, I did some INI editing to bring them up to standard. Design-wise, though, they definitely do a lot in terms of production design. Those curved arcs and knucklebow trigger guards? 😙🤌
September 19, 2025 at 4:18 PM
I admit, the silhouette is very similar, albeit unintentionally.
September 19, 2025 at 3:13 PM
The RSh-9 allegedly also exists, which is the same as the 12, but literally chambered in 9x39.
September 15, 2025 at 5:44 PM