Izen
banner
faizanizen.bsky.social
Izen
@faizanizen.bsky.social
Making a game called 'JUS CLONE'
Day 18 of #100DaysOfGameDev
31/08/2025

Added Pickup and Drop.
August 31, 2025 at 3:13 PM
Day 17 of #100DaysOfGameDev
30/08/2025

Now you can resize elements
August 30, 2025 at 9:54 PM
Day 16 of #100DaysOfGameDev
29/08/2025

Converted the draggable component into a modular one, making it easier to build other elements on top of it and apply quick updates through the base component.
August 29, 2025 at 7:17 PM
Day 15 of #100DaysOfGameDev
28/08/2025

Have been busy with a side project lately — an open-source alternative to Milanote. Still early days, but making progress.
August 28, 2025 at 11:24 PM
Day 14 of #100DaysOfGameDev
22/08/2025

Made conveyor belt.
August 22, 2025 at 7:49 PM
Day 13 of #100DaysOfGameDev
21/08/2025

Created cloning pod
August 21, 2025 at 5:01 PM
Day 12
20/08/2025

• Missed the deadline and couldn’t complete the game in time for the jam.
• Restarted from scratch with freshly redesigned mechanics
• Fully committed to finishing it this time around
• The idea is too fun to abandon
• Rigged the clone and making steady progress
#100DaysOfGameDev
August 20, 2025 at 11:30 PM
Day 11
🗓️ 08/08/2025

Initiated the project and added the menus, so ready for #WannaJam.
August 8, 2025 at 9:39 PM
🐜 ANT — Day 10
🗓️ 07/08/2025

Tried to sculpt the face, but that went horribly wrong. Then I decided to just stick with the shape for now. I also managed to get the other parts done, except the legs and hands.
#100DaysOfGameDev
August 7, 2025 at 6:38 PM
Reposted by Izen
Day 3 of #100DaysOfGameDev
You can now pick a mission, launch into it, and deploy your squad for battle.Almost done closing the gameplay loop!
Next up is finishing mission completion flow back to your ship and expanding unit management between missions.

#GameDev #IndieDev #Unity
August 5, 2025 at 6:09 PM
🐜 ANT — Day 9
🗓️ 04/08/2025

⦁ Blocked out the dagger model
#100DaysOfGameDev
August 4, 2025 at 6:44 PM
🐜 ANT — Day 8
🗓️03/08/2025
⦁ Learning Motion Matching.
⦁ Created Firecracker.
#100DaysOfGameDev
August 4, 2025 at 6:41 PM
🐜 ANT — Day 7
🗓️ 02/08/2025
⦁ Rigged the Slingshot and Animated it.
⦁ Created my first Animation Sequence for fun!!!
#100DaysOfGameDev
August 4, 2025 at 6:41 PM
🐜 ANT — Day 6
🗓️ 01/08/2025
Redid the slingshot retopo from scratch using BSurface. Also managed to model the remaining parts like rubber, grip and the slingshot pouch.
#100DaysOfGameDev
August 4, 2025 at 6:40 PM
🐜 ANT — Day 5
🗓️ 31/07/2025
Not much progress today, Was learning this new blender tool BSurface for retopology. Starting to get the hang of it!!!
#100DaysOfGameDev
August 4, 2025 at 6:39 PM
🐜 ANT — Day 4
🗓️ 30/07/2025

Sculpted the slingshot and did the retopo. It's been a while since I last did retopo, so it took a bit to get used to it, but it worked out. The retopo still needs some polishing.
#100DaysOfGameDev
August 4, 2025 at 6:39 PM
🐜 ANT — Day 3
🗓️ 29/07/2025

Made Button Mashing Mechanic
#100DaysOfGameDev
www.youtube.com/watch?v=Nad8...
ANT - Button Mashing Mechanic.
YouTube video by Izen
www.youtube.com
August 4, 2025 at 6:39 PM
🐜 ANT — Day 2
🗓️ 28/07/2025
Created the first predator WASP.
And did some code clean up.
#100daysofgamedev
August 4, 2025 at 6:38 PM
🐜 ANT — Day 1
🗓️ 27/07/2025

Created Picnic basket!!!
#100DaysOfGameDev
August 4, 2025 at 6:38 PM
Starting #100DaysOfGameDev
🐜 ANT — Day 0
🗓️ 26/07/2025

⦁ Initialized empty project in Unreal Engine 5.6.
⦁ Created demo map with stylized volumetric clouds.
⦁ Set up player blueprint and animations.
⦁ Built main menu and options menu.
⦁ Implemented pause menu
⦁ Developed basic climbing system.
August 4, 2025 at 6:35 PM