Have you looked into Parallax depth shaders, not native to URP I believe, but there are some options out there, only limitation is that it doesn't change the silhouette of the object.
Have you looked into Parallax depth shaders, not native to URP I believe, but there are some options out there, only limitation is that it doesn't change the silhouette of the object.
Hidden 3rd option is having the list in the middle and then the pic and info takes separate sides.
Hidden 3rd option is having the list in the middle and then the pic and info takes separate sides.