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eulertour.bsky.social
@eulertour.bsky.social
Creating a platform to build beautiful and accessible mathematical illustrations.
https://eulertour.com/
https://www.youtube.com/@eulertour
That's what I've been doing for now, while working on a way to handle headless rendering with the WebGPU API in the meantime. I'm making steady progress but the fact that it's still so new makes it a decent challenge.
April 11, 2025 at 7:20 AM
This came about because I was relying on this GitHub project for headless rendering with three.js and it turns out it in turn relied on some WebGL1 APIs.

That said I completely understand the choice to drop it, given how much work has gone into supporting WebGPU 😅

github.com/stackgl/head...
gl.texImage3D is not a function error when using with threejs · Issue #304 · stackgl/headless-gl
I'm got this error when init WebGLRenderer object in threejs library. I'm using version 0.171.0 of threejs
github.com
April 11, 2025 at 7:12 AM