Ethereal Deepdiver
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etherealdeepdiver.bsky.social
Ethereal Deepdiver
@etherealdeepdiver.bsky.social
A sam
A TTRPG Dev
Working at @stocknbull.bsky.social
On Project: Powerpunk
Website: stockandbull.com
Who'd a thought I'd get to see Pestilence with my own eyes🫩.
#pestilence #RFKJR
a man with a cane and a mask on his face
ALT: a man with a cane and a mask on his face
media.tenor.com
August 27, 2025 at 2:26 PM
Maintain, maintain!!
August 25, 2025 at 1:28 PM
Next Step
1) Build Game over screen and health tracker.
2) Build out NPC stats and turn based Combat logs
3) Build Combat Algorithm
a man is laying on his stomach on the ground with the words `` almost ... there '' written on the ground .
ALT: a man is laying on his stomach on the ground with the words `` almost ... there '' written on the ground .
media.tenor.com
May 3, 2025 at 10:16 PM
Last celebrity... The healing may take longer than expected.
April 15, 2025 at 12:51 PM
I'm reading a 30% increase in sass. But you can go Higher!!!
March 11, 2025 at 2:12 PM
Next Step
1) Feed scrolls and other books to your Smithing book. So you can gain extra blueprints, functions, information and recipes.
2) Build basic client acceptance route and basic Quest requirements.
3) Rebuild crafty to accept as many extra functions as the character has unlocked.
March 3, 2025 at 11:24 PM
Steps I had to get DONE
1) Fueling Every Craft with your health (DONE)
2) Feed materials into the fire to regain health (DONE)
3) Craft items with different traits and stats. The more intricate the item the more health you must sacrifice. (DONE)

P.S: structuredClone saved my life🥲
March 2, 2025 at 5:08 PM
Next step
1) Fueling Every Craft endevor with your health
2) Feed materials and items into the fire to regain health
3) Craft items with different traits and stats. The more intricate the item the more health you must sacrifice.

I'm building this in Javascript but will convert it to Godot.
February 4, 2025 at 3:32 AM