Ethan McLean
ethanjmc.bsky.social
Ethan McLean
@ethanjmc.bsky.social
Working hard on 'The Hearth & Harbour' 🎮
@saltstonestudios.bsky.social

Making a card game called 'Nimbus Ladder' in between time.
I love it! What beautiful brute
January 8, 2026 at 1:54 AM
I want this so much :) I think you could make something like this my dude, Mohrta had some nice weave around in the levels -need more interconnected dungeon level design
January 8, 2026 at 1:52 AM
For ground shadows I use Probuilder in Unity to create dot to dot shapes around the foundations of the buildings and extrude them towards the camera.

The meshes are invisible -set to 'shadows only'. If you make the shadows soft enough, those primitive models cast pretty decent directional shadows.
December 21, 2025 at 6:43 PM
Painterly 2D art was one of our strong suits with The Pale Beyond, we wanted to keep it organic looking for this next game.

I've seen people do this lighting method online with pixel art, we're doing those tricks except we're using higher res art, ambient occlusion maps + 3D ground Shadows.
December 20, 2025 at 10:06 PM