Ethan Clark
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ethaniclark1.mastodon.gamedev.place.ap.brid.gy
Ethan Clark
@ethaniclark1.mastodon.gamedev.place.ap.brid.gy
Game Developer/Programmer. The Man Who Can’t Jump, 5 Step Steve, Tauriel Teaches Typing.

[bridged from https://mastodon.gamedev.place/@EthanIClark1 on the fediverse by https://fed.brid.gy/ ]
The demo for Parallel Dungeons is out! Even if you have roguelike fatigue (I know I do,) I promise this game brings something unique to the table. So please give it a try.
https://epicpikaguy.itch.io/parallel-dungeons-demo
November 3, 2025 at 11:40 PM
Part 5 in my "How to make a game engine for WebAssembly" blog post is out. We *finally* get write gameplay code!
https://nuvobloggo.medium.com/how-to-make-a-game-engine-for-webassembly-part-5-b5b50c011e77
October 6, 2025 at 6:29 AM
In which I showcase the new character art for Parallel Dungeons:
https://nuvobloggo.medium.com/monthly-blog-post-august-2025-0e8d60e5ecbc
September 22, 2025 at 2:21 AM
New blog post! I show you the prototypes for Sea Magic.
https://nuvobloggo.medium.com/monthly-blog-post-july-2025-4084d867511b
August 16, 2025 at 5:04 AM
New blog post! I detail the design process for Bee Magic. https://nuvobloggo.medium.com/monthly-blog-post-june-2025-ae325b2ee4c8
July 27, 2025 at 6:24 AM
Part 4 in my "How to make a game engine for WebAssembly" blog post is out!
https://nuvobloggo.medium.com/how-to-make-a-game-engine-for-webassembly-part-4-687ec9569a8d
July 16, 2025 at 3:20 AM
New blog post in which I detail an exciting new milestone for The Words in your Mouth:
https://nuvobloggo.medium.com/monthly-blog-post-may-2025-f05410eb9d91
June 15, 2025 at 5:32 AM
In which I discuss the only movie I have (allegedly) ever seen, and maybe stealthily reveal a new game I've made as well?
https://nuvobloggo.medium.com/monthly-blog-post-april-2025-a0310faf6b10
May 3, 2025 at 6:48 AM
If you DON'T want to know what I've been up to this past month, then DON'T spend 4 minutes reading my new blog post:
https://nuvobloggo.medium.com/monthly-blog-post-march-2025-004061fc938c
April 7, 2025 at 5:30 AM
Sea Magic, a puzzle game about moving to cast spells, is out now!
epicpikaguy.itch.io/sea-magic
February 22, 2025 at 5:08 AM
New blog post in my Webassembly game engine series! This time, it's about making native builds, and why we want to do that when making a web game.
https://nuvobloggo.medium.com/how-to-make-a-game-engine-for-webassembly-part-3-051735e5588c
October 24, 2024 at 2:53 AM
Since it's gotten lots of traction, I've set up a BlueSky account! Also, it turns out that six people followed the "Bridgy Fed" mirror I set up and forgot about (thanks, bsky.brid.gy!) https://bsky.app/profile/ethanclark.bsky.social
October 18, 2024 at 3:58 AM
When you've been struggling to find a good set of mechanics for your game and you finally figure out something that clicks:
October 3, 2024 at 6:45 AM
At long last, the perfect trilogy is complete.
September 28, 2024 at 6:45 AM
Made another post about WebAssembly game engine programming: https://nuvobloggo.medium.com/how-to-make-a-game-engine-for-webassembly-part-2-ddde60e14408
September 8, 2024 at 1:35 AM
Bee Magic, the puzzle game about moving to cast spells, is out now!
https://epicpikaguy.itch.io/bee-magic
August 7, 2024 at 6:15 PM
A triumphant work of journalism in which I talk about Bee Magic, the puzzle game where you move to cast spells, how it releases on August 7th, 2024, and more! Critics are calling it "one of the press releases of all time."
https://nuvobloggo.medium.com/bee-magic-press-release-e0896cc42a83
August 3, 2024 at 2:02 AM
Honest question: do any programmers find AI tools useful in their work? I've noticed students tend to use chatbots for programming help, though I've only seriously done that once (I tend to just use documentation.)
July 30, 2024 at 4:43 AM
June 9, 2024 at 5:01 AM
ChatGPT 4o
June 8, 2024 at 7:21 AM