Luke Williams | Lost Skies
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eternz.bsky.social
Luke Williams | Lost Skies
@eternz.bsky.social
Lead Game Designer @ Bossa Games

Designing Lost Skies | https://lostskiesgame.com/

Previously: Surgeon Simulator, I Am Bread, I Am Fish & Worlds Adrift
Death Stranding 2 launch event!

I wasn’t expecting a gig and let’s just it was a bit warm.
June 30, 2025 at 10:18 PM
Somehow our mock Surgeon Simulator website is still up after 12 years.
We stuck some solutions to puzzles on there as part of the ARG Alien surgery secret but some of the absolute nonsense we wrote is fun to read back on.

barnardshire-general.co.uk/index.html
June 27, 2025 at 3:46 PM
A player built a skyport in @lostskiesgame.bsky.social. You never get used to what players can pull off when you put creative systems in games :D
June 4, 2025 at 2:18 PM
Lost Skies made it into the Silver chart on Steam for April releases 🥳
May 16, 2025 at 4:56 PM
The rest of the day.
April 18, 2025 at 2:57 PM
“How’s your game release going?”

“Well my plumber from a few months ago reached out to ask for keys.”

😂
April 18, 2025 at 2:30 PM
April 10, 2025 at 7:20 PM
Still blindsides me when our games randomly show up on Reddit.

The comments are as fascinating as always, with such wrong assumptions on how or who made them 😂
March 31, 2025 at 4:41 PM
You can now play the Lost Skies demo at #SteamNextFest!
bit.ly/LostSkies

Been a tough last week for us but we're super proud of what we've made and the reception so far.

Build a skyship and grapple around some floating islands! ☁️
#gamedev #indiedev
February 24, 2025 at 11:14 PM
Rest assured this is totally unbiased Mitch…
February 24, 2025 at 9:46 PM
Playing Genshin Impact to escape reality and it's like nah mate.
February 19, 2025 at 11:37 PM
Aye that's fucked. Not like there is ongoing server costs or anything??
January 31, 2025 at 11:02 PM
12 years today that we made something that changed our lives.

Here was the first video of Surgeon Simulator.
Showed the importance of just having fun controlling a game.

Little did we know 😄
#indiegames #gamedev
January 26, 2025 at 9:22 PM
Today we launch Don’t Get Got. Co op horror battle royale 👀

Getting scared by your own game design was certainly an experience.

s.team/a/3467390
#indiegames #gamedev
January 24, 2025 at 5:51 PM
England just goes all in sometimes.
December 5, 2024 at 11:08 PM
Let's check out the latest from the Steam forums.

Oh...
December 3, 2024 at 8:10 PM
I Am Bread is 10 years old today!

I grabbed a screenshot of us almost topping Steam but alas, I'm not sure it'd even get close nowadays.

I also hate we didn't capitalise the "am" 😂

#gamedev
December 3, 2024 at 4:31 PM
Video games hit peak immersion in 2006 when Alyx blocks the torch light if you point it at her.
November 21, 2024 at 10:36 PM
Four games I've worked on
November 20, 2024 at 5:50 PM
Tonight I’m staying at a friends house who unironically loves Minions.

Im not sure how I feel about it.
November 15, 2024 at 10:12 PM
That time I put certain substances on the table of a night club office and all the kid friendly YouTubers had to improvise.
November 13, 2024 at 11:16 PM
To wrap up my Bluesky introduction, here is my next game; Lost Skies ☁️

It's a survival adventure set in a huge open world of floating islands and towering clouds.
Aided by a grappling hook you must build a base in the form of a Skyship, and defy all odds to kill the giants that destroyed the world.
November 12, 2024 at 11:19 PM
Hello Bluesky!

My name is Luke, I'm a Lead Game Designer at Bossa Games.
Been here 13 years and responsible for designing some mildly frustrating games.

Currently have our sights set on a survival adventure game called Lost Skies, and looking forward to sharing our development progress!
November 12, 2024 at 10:35 PM