Ervin Szilagyi
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ervinszilagyi.dev
Ervin Szilagyi
@ervinszilagyi.dev
💻Software Engineer
☁️AWS Community Builder
🎖️8xAWS Certified
✒️Sometimes I write about clouds on http://ervinszilagyi.dev and on http://dev.to/ervin_szilagyi
I just received my grug brained developer book.
The book is the print version of the famous blog post from grugbrain.dev
There is no additional content aside from that, nevertheless it is cool swag to have😅
July 3, 2025 at 10:24 AM
@bytevagabond.com
hey man,
chill your bots
June 6, 2025 at 8:37 AM
May 15, 2025 at 5:54 AM
Okay, so which one is the recommended outlook app? Should I use Outlook (new) or Outlook New.

I think the reddish "New" label is meant to mark the app as recently installed, but it is still confusing as fck.

#Microsoft
March 7, 2025 at 4:43 PM
I might be nitpicking here, but I find it really annoying to have UI issues like this in Amazon Bedrock console. For the filter the CSS is broken, the titles are stripped for some reason. Yes, I can set it to list mode instead of cards, but cards are the default.
January 6, 2025 at 2:23 PM
Merry Christmas!🎄
December 24, 2024 at 5:33 PM
not much, but honest work
December 21, 2024 at 2:27 PM
While everybody is chilling at re:invent I managed to get re-certified as an AWS Advanced Networking Specialist.

Not much, but honest work😅
December 3, 2024 at 12:53 PM
Dependency hell with LangChain and TS.
BTW, I'm installing everything as the docs (js.langchain.com/docs/integra...) say, with additional flags for ARM64.
November 25, 2024 at 3:31 PM
might not be as recent
November 17, 2024 at 10:24 AM
my tech bookshelf
#java #rust #linux
November 12, 2024 at 9:40 AM
Just received a new T-shirt
#AWSCommunityBuilders
November 12, 2024 at 9:33 AM
Whenever I just try to open Bedrock console in us-east-1, I get the following: "The provided model identifier is invalid."

I mean what kind of model? I did not click on anything

#aws
November 6, 2024 at 3:45 PM
yeah...
October 30, 2024 at 2:13 PM
I'm sharing one of my oldest projects. It is an implementation of Diamond-square algorithm in #cpp and #OpenGL.
As far as I remember there are a few bugs in there, which I did not come around to fix.
The project can be found here: github.com/Ernyoke/frac...
October 24, 2024 at 8:07 AM