UmiKami
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ernestoxgl.com
UmiKami
@ernestoxgl.com
God of tears and spaghetti code.
I specially like how the last effect turned out despite how simple it is to make it. It just a bunch of plane meshes (5000) with a ring texture being thrown around by vortex force. Looks quite different depending on the perspective.
December 21, 2024 at 9:43 PM
Fixed. Used SnapToTargetNotIncludingScale instead of SnapToTargetIncludingScale. Also resized the trigger area so that it's closer to the surface of the altar. That way it looks like the pot is snapping to the altar and not an invisible floating platform.
December 8, 2024 at 8:12 PM