Lukas Schneider 🌳
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erlkoenig.games
Lukas Schneider 🌳
@erlkoenig.games
🎮 Indie gamedev
🤝 Available for freelance #unity3d #shader #realtimevfx

Working on a little game with fish, slime and butterflies
https://www.erlkoenig-games.com

Go Play Outside!
Making progress with cloud rendering 🌤️

I modeled a cloud mesh and also realized I might not even need a blur pass to match the look of my game.

#gamedev #indiegamedev #unity3d
November 23, 2025 at 9:11 PM
Working on a new approach to cloud rendering with custom cloud shapes that react to lighting ☁️

#gamedev #indiegamedev #unity3d
November 22, 2025 at 10:40 AM
I modeled some assets, optimized my tree foliage shader, and tweaked the overall look 🐸

#gamedev #indiegamedev #unity3d
November 20, 2025 at 8:44 PM
Worked a bit more on my forest scene 🌲

#gamedev #indiegamedev #unity3d
November 13, 2025 at 10:00 PM
Quick look at a little forest area I started working on 🌲

#gamedev #indiegamedev #unity3d
November 8, 2025 at 7:35 PM
I like my colors a little washed-out. 🫧

#gamedev #indiegamedev #unity3d
November 4, 2025 at 2:39 PM
I reworked the fishing cast mechanic (again) and added a camera focus effect when aiming. Looks like I’ll need to slow down the transitions a bit to avoid motion sickness.

#gamedev #indiegamedev #unity3d
October 28, 2025 at 1:23 AM
I made this bottle liquid shader.

Once again, a special thanks to @minionsart.bsky.social for contributing their wonderful tutorials to the community!

#gamedev #indiegamedev #unity3d
October 17, 2025 at 8:54 AM
I added ground type detection so I can play matching footstep particles and (later) sound effects.

#gamedev #indiegamedev #unity3d
October 8, 2025 at 8:40 PM
Game has a hook now 🙃

#gamedev #indiegamedev #unity3d
September 18, 2025 at 4:33 PM
slime drops are more drop-shaped now 💧

#gamedev #indiegamedev #unity3d
September 16, 2025 at 8:48 PM
I reworked the vase and its destruction effect, and added these slime drops as a resource 🟢

#gamedev #indiegamedev #unity3d
September 16, 2025 at 10:49 AM
Quite the handy toolset 🙂

#gamedev #indiegamedev #unity3d
September 11, 2025 at 1:56 PM
September 10, 2025 at 2:14 PM
Simpler setup for dithering objects near the camera.

#gamedev #indiegamedev #unity3d
September 4, 2025 at 10:29 PM
Finally got around to terrain painting for my custom terrain shader 🎃

#gamedev #indiegamedev #unity3d
September 4, 2025 at 12:56 PM
August 27, 2025 at 12:27 PM
Creative gears are turning 🎮

#gamedev #indiegamedev #unity3d
August 26, 2025 at 1:46 PM
Throw things at the wall and see what sticks.

#gamedev #indiegamedev #unity3d
August 25, 2025 at 1:50 PM
I toned down the reflections slightly.

#gamedev #indiegamedev #unity3d
August 15, 2025 at 10:04 AM
Me: Carefully programs fish behaviour
Fish:

#gamedev #indiegamedev #unity3d
August 8, 2025 at 11:07 PM
I worked on reflections.

#gamedev #indiegamedev #unity3d
August 5, 2025 at 9:15 AM
I added simple buoyancy to objects 🍎

#gamedev #indiegamedev #unity3d
July 31, 2025 at 11:00 AM
I added some particle effects to my waterfall 💦

#gamedev #indiegamedev #unity3d
July 29, 2025 at 12:43 PM
I worked on this waterfall shader. I am going to add some particle systems next 💦

#gamedev #indiegamedev #unity3d
July 23, 2025 at 11:00 AM