I have cats
Portfolio: www.erikdewhurst.com
LinkedIn: https://www.linkedin.com/in/erikdewhurst/
I've been making things for a long time.
My game-dev portfolio is here: www.erikdewhurst.com
My LinkedIn: www.linkedin.com/in/erikdewhu...
And here are obligatory cat pics.
A felted wool cowboy boot "Stocking" with Santa's sleigh pulled by roadrunners.
Pretty sure mom made this when we moved to New Mexico circa 1980.
#throwback #retro
A felted wool cowboy boot "Stocking" with Santa's sleigh pulled by roadrunners.
Pretty sure mom made this when we moved to New Mexico circa 1980.
#throwback #retro
Really good pacing and real easy to learn.
In about 25 minutes we covered the board with trees.
Really good pacing and real easy to learn.
In about 25 minutes we covered the board with trees.
Using references for your art because holy cow does it turn out better that way and why do I constantly think I can just make this shit up myself without looking at the world around me, geeeez.
Using references for your art because holy cow does it turn out better that way and why do I constantly think I can just make this shit up myself without looking at the world around me, geeeez.
Like... All of them
Like... All of them
That is all.
That is all.
How many times, during the making of Returnal, did someone say "more cowbell"?
How many times, during the making of Returnal, did someone say "more cowbell"?
"AI first" = "profit first" = "people second"
I'm sad Subnautica 2 will be sullied by this.
I keep replaying Miyazaki's reaction in my head.
Keep your eyes on the donut, not the hole.
I'm trying, David, but the hole keeps getting bigger.
I promise to meditate more.
"AI first" = "profit first" = "people second"
I'm sad Subnautica 2 will be sullied by this.
I keep replaying Miyazaki's reaction in my head.
Keep your eyes on the donut, not the hole.
I'm trying, David, but the hole keeps getting bigger.
I promise to meditate more.
Ball point is such a good medium.
Accessible. And I don't get precious about the things I draw on yellow pad with a cheap pen.
Ball point is such a good medium.
Accessible. And I don't get precious about the things I draw on yellow pad with a cheap pen.
"Keep your eyes on the donut, not the hole"
"Keep your eyes on the donut, not the hole"
A pair of things I drew when sitting in meetings.
You can see the words "Myths are Public Dreams" written on the back of the page.
#doodles #sketches #fountainpen
A pair of things I drew when sitting in meetings.
You can see the words "Myths are Public Dreams" written on the back of the page.
#doodles #sketches #fountainpen
I doodle a lot at my day job.
When I compile them, I redact all work related notes. This helps me see the art in the doodles divorced from business analysis.
I doodle a lot at my day job.
When I compile them, I redact all work related notes. This helps me see the art in the doodles divorced from business analysis.
The plan was to build a complex systemic puzzle.
The reality: our story told us to abandon the entire space station idea. 🤷
#gamedev #indiedev #process #conceptart #design
The plan was to build a complex systemic puzzle.
The reality: our story told us to abandon the entire space station idea. 🤷
#gamedev #indiedev #process #conceptart #design
"Player flips page in notebook"
Then I had to figure out how THAT was gonna happen in-game.
Not so simple, but very satisfying.
#gamedev #indiedev #videogames
"Player flips page in notebook"
Then I had to figure out how THAT was gonna happen in-game.
Not so simple, but very satisfying.
#gamedev #indiedev #videogames
We were working a scene set in 1978. We were struggling to make a character relatable and wanted a cultural touchstone to help. So we gave the character a background of having lived in Australia.
🧵
We were working a scene set in 1978. We were struggling to make a character relatable and wanted a cultural touchstone to help. So we gave the character a background of having lived in Australia.
🧵
This one is likely to become real.
I'll post this again when I have the lobby's 3D model in a good place.
Game Dev is a slow process.
But thankfully, doodles aren't.
#gamedev #solodev #indiegames
This one is likely to become real.
I'll post this again when I have the lobby's 3D model in a good place.
Game Dev is a slow process.
But thankfully, doodles aren't.
#gamedev #solodev #indiegames
A bunch of sketches for sci-fi UI/UX.
Again these were abandoned because the larger concept didn't fit the story.
A bunch of sketches for sci-fi UI/UX.
Again these were abandoned because the larger concept didn't fit the story.
This was a concept that had to be abandoned because it wasn't true to the needs of the story.
#indiedev #gamedev #conceptart
This was a concept that had to be abandoned because it wasn't true to the needs of the story.
#indiedev #gamedev #conceptart