Mark Jay Nunn
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equipstudio.io
Mark Jay Nunn
@equipstudio.io
Virtual Worlds / Visual Lore
Building Brand Worlds for World Builders
Very cool to see the OG @cexofficial.bsky.social logo in the latest series of Black Mirror - fun easter egg - Charlie Booker was one of the original founders of CEX, and would write (very funny) ads and content for them in the early days.
May 4, 2025 at 6:57 PM
WIP ⚠️
May 2, 2025 at 9:12 AM
New case study for #Famicase now online
equipstudio.io/myfamicase
April 25, 2025 at 6:01 PM
HAVEN KEEP for METEOR’s 2025 #Famicase exhibition.

Fleeing the horrors of the world beyond, you seek refuge in the heart of Haven Keep — but the keep is no haven. A prison of shifting geometry, whispering walls, and unseen beings, it traps all who enter. Will you escape, or will the keep claim you?
April 25, 2025 at 5:58 PM
April 23, 2025 at 7:50 AM
WIP
April 22, 2025 at 7:07 PM
Loving experimenting with the newly updated halftone maker from xoihazard - I cannot thank you enough for adding the batch processing functionality so I no longer have to process each frame individually 😮‍💨

halftone-online.app
March 23, 2025 at 11:27 AM
I barely know what I'm doing but still love working with node systems for some reason — maybe because how satisfying it feels to finally get your desired outcome, or maybe it's because node systems make you look smart even if you feel (/are) really really dumb.
March 20, 2025 at 7:19 AM
I just tried to quickly extend the background of this orange image in Photoshop but it seems that Generative Phil has something else on his mind... ❄️
March 13, 2025 at 12:18 PM
I mean look at the 'sneaking' indicator...
March 9, 2025 at 11:02 AM
Just started playing Kingdom Come Deliverance 2 this morning and am geeking out over the art direction & UI
@kingdomcomerpg.bsky.social @warhorsestudios.bsky.social
March 9, 2025 at 11:01 AM
I made a few Famicom Cartridge mock-ups — up now on Gumroad and hopefully out just in time for everyone's Famicase entries — enjoy! 🔮
equipster.gumroad.com/l/dudhd
March 5, 2025 at 1:24 PM
Upgrade time ✨
February 14, 2025 at 12:25 PM
System Shock 💿⚡️
↳ A fun little low-poly / low-res test for something a bit bigger.
February 9, 2025 at 1:40 PM
I'm ready
February 4, 2025 at 11:29 AM
Can you tell what it is yet?
January 31, 2025 at 7:03 AM
January 27, 2025 at 7:57 PM
Definitely not drink driving in the Olympic Exclusion Zone
January 26, 2025 at 8:29 PM
Obviously I'll be there on day one for the Switch 2, but that doesn't mean I'm happy about that new shade of red
January 18, 2025 at 8:42 AM
INPUT - Unexpected Interactions [Stills]
January 16, 2025 at 5:09 PM
It was an interesting challenge syncing the animation between AE and C4D, which was done manually in this instance, but for future projects would like to link the two.
January 16, 2025 at 5:54 AM
When choosing a personal project I normally look to bring together a range of different design skills. With INPUT, I'm designing, modeling and animating in Cinema 4D, lighting, texturing and rendering in Octane and using After Effects for 2D animated elements.
January 16, 2025 at 5:54 AM
Introducing INPUT - A series exploring unexpected interaction methods through a variety of unrealistic devices.

↳ See thread for more
January 16, 2025 at 5:54 AM
Animation synced between After Effects & Cinema 4D #WIP
January 14, 2025 at 6:16 AM
#WIP Dusted off my ~very basic~ After Effects skils to create a UI element for a personal project that I'm currently working on in Cinema 4D and Octane 😵‍💫
January 8, 2025 at 6:41 AM