Edgar Castro
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eonnomad.bsky.social
Edgar Castro
@eonnomad.bsky.social
🎮 Game Dev at Fabraz 💻
🍰 Level/Sound designer & QA for Demon Turf 🍭
🍏 Prev: Slime-san , Planet Diver ✨
🎶 I also dabble with music! 🎶
🎨 Icon: miimows
Swordtember Day 6 Horror

Went for subtle faces, saw and teeth visuals along with blood and flesh colors

(I think I fixed the blurry issue from my previous post)
September 7, 2023 at 12:58 AM
Just got the Hori Fighting Commander Octa controller the other day. Getting used to it but already feel it helping out a lot with playing Street Fighter!
July 26, 2023 at 11:46 PM
After playing many online matches in SF6, I've noticed that many players tend to unleash a Drive Impact right after I do. It's like they forget it's an option until they're reminded by my action.

I wonder if it's bc they're still experimenting? Too many options to remember? etc
July 7, 2023 at 1:51 AM
Only showing an early instance of this for LoZ TotK but losing health near gloom infested areas and only regaining it back when on normal surface/away from gloom is a great "hard mode" wrinkle to the game for specific areas.

#TEARSOFTHEKINGDOM
May 14, 2023 at 6:35 PM
I'm ready for some Legend of Zelda!!!
May 12, 2023 at 10:26 PM
Been playing Blasphemous and just reached this part. Always looks nice when games break away from their usual visuals and have you in a silhouette 😯
May 6, 2023 at 11:14 PM
Your screenshot looks cool. How far along is it? And here's the last thing I was working on, Demon Turf Tower!
May 2, 2023 at 8:37 PM