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endguy.bsky.social
en[DG]uy
@endguy.bsky.social
it's taking a turn for the worst
and everything's buried in dirt
the only problem is, nobody sees what you're holding back, but everyone can complain about the little things they can see.

sooo ... why still holding back? why not give everyone the opportunity to complain about a bit more, let's say, serious stuff?

cause that's not what you do. you ... hold back.
December 21, 2025 at 10:59 PM
wait, what?! Ôo

2 mythic hero skins AND a mythic weapon skin?!
what 's going on is displayed on a brown background
ALT: what 's going on is displayed on a brown background
media.tenor.com
October 9, 2025 at 7:37 PM
#FunFact: Did you know that Zarya got 4 shop-skins in 18 seasons. 2 of them were epics and the other two recolors of already existing legendary ones.

she did not get a single original legendary shop skin since release of OW2. AND ... she's sadly the only one.

docs.google.com/spreadsheets...
Overwatch 2
docs.google.com
October 9, 2025 at 7:35 PM
Okay, now I really want a demon set of skins. Not some weird rock demons, I mean real ones! HELL YEAH! ^^
October 9, 2025 at 7:23 PM
a 900-frame animation renders at 12 seconds per frame, resulting in around 10,800 seconds of rendering time.

that's just 180 minutes.

I consider this a win. ^^
#Blender3D
September 30, 2025 at 8:40 PM
September 24, 2025 at 7:36 PM
🤔 ... 🤷🏻‍♂️
#Blender3D
September 20, 2025 at 4:14 PM
(vector coordinates for UVMaps usually have only two dimensions, X (red) and Y (green). one of my maps even has three dimensions.)

took me all night last night, but I think it was worth it. 🙂
September 20, 2025 at 4:04 PM
September 3, 2025 at 7:19 PM
New Ball skin, but ... no Ball.
August 27, 2025 at 1:43 PM