What's more, many of the games that were supposed to be BW's death knell or brought as an example of BW magic being dead usually are looked at much more favorably after silly "BW is dead!" crowd leaves
What's more, many of the games that were supposed to be BW's death knell or brought as an example of BW magic being dead usually are looked at much more favorably after silly "BW is dead!" crowd leaves
DAVe is also a chapter where we got a lot of answers/conclusions to things people speculated about, so it's only normal for there to be as much lore talk
DAVe is also a chapter where we got a lot of answers/conclusions to things people speculated about, so it's only normal for there to be as much lore talk
IMO, just like the rest, DAV will stand the test of time.
IMO, just like the rest, DAV will stand the test of time.
Also, yes, DAI sold really well in first months, but it only reached its 12 million number after around 10 years. So, there is time to recoup costs, particularly that DA is a series, and Veilguard is a finale to a (so far) 4-part story.
Also, yes, DAI sold really well in first months, but it only reached its 12 million number after around 10 years. So, there is time to recoup costs, particularly that DA is a series, and Veilguard is a finale to a (so far) 4-part story.
Also, again: your context makes no sense. It's not like DA devs were sitting on their hands for 10 years, that's not how it works. One of the reasons DA was delayed was because they were working on MEA and Anthem.
Also, again: your context makes no sense. It's not like DA devs were sitting on their hands for 10 years, that's not how it works. One of the reasons DA was delayed was because they were working on MEA and Anthem.
Also, Honor Among Thieves is doing really well right now. This should tell you something about writing off a game/movie that doesn't do crazy numbers in the first months as a "flop".
Also, Honor Among Thieves is doing really well right now. This should tell you something about writing off a game/movie that doesn't do crazy numbers in the first months as a "flop".
D&D is a powerhouse and it was it and BG3's Early Access that helped BG3 get where it is, not BG1&2.
D&D is a powerhouse and it was it and BG3's Early Access that helped BG3 get where it is, not BG1&2.
Basically, what BG3 did is's the opposite of dormant.
Basically, what BG3 did is's the opposite of dormant.