Emile Parchliniak
emilparchy.bsky.social
Emile Parchliniak
@emilparchy.bsky.social
Medievalism in Fantasy RPGs | Gacha Games | Sorbonne Paris Nord
Reposted by Emile Parchliniak
Tampere Game Research Lab Spring Seminar is on the horizon again. This will be out 22nd annual game studies work in progress seminar. The theme is different each year, this time it is Events and Communities.

Check out the CFP.
2026 | Call for Papers
Events are at the heart of game and play cultures. They are organized for many reasons and purposes, bringing people together to play, socialize, compete, learn and teach, network, sell, perform, c…
springseminar.org
November 18, 2025 at 10:16 AM
Reposted by Emile Parchliniak
🕘Vous avez jusqu'à demain (dimanche 16 novembre) pour nous envoyer votre proposition de communication pour le colloque "Périodisations historiques et synchronies imaginaires", prévu à Arras les 12 et 13 mars 2026 !
modmed.hypotheses.org/7806
Appel à communications : Périodisations historiques et synchronies imaginaires
Le premier colloque de l’ANR PASSIM (Passés imaginaires : représentations littéraires et médiatiques des périodes historiques dans les fictions populaires contemporaines), organisé par Anne Besson et ...
modmed.hypotheses.org
November 15, 2025 at 4:52 PM
Reposted by Emile Parchliniak
En librairie aujourd'hui.
luxediteur.com/catalogue/to...
October 17, 2025 at 7:17 AM
Reposted by Emile Parchliniak
#medievalsky
@cema-su.bsky.social is organizing a 'Beowulf & circulations' conference in Paris on March 13-14, 2026.
Come enjoy a public reading of the poem, and two great keynotes!
CFP & free (but compulsory) registration via the CEMA's new website:
cemasorbonne.org
Beowulf & Circulations
A website for Sorbonne Université's Beowulf & Circulations conference, featuring a home page with Sorbonne and Beowulf manuscript images, and easy navigation to the call for papers, progra…
cemasorbonne.org
November 6, 2025 at 3:38 PM
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#medievalsky
Learn to read Old English from scratch! The CEMA has been hosting monthly manuscript reading sessions at @sorbonne-universite.fr since 1984 🥰 We are now also online, one Saturday morning a month -- next session this coming Saturday, 10-12 CET. Ping me if you want to partake 🎉🎉🎉
November 12, 2025 at 5:18 PM
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📢 #CfP #medievalsky #OldEnglish
📜Beowulf & Circulations Conference
📲Details: cemasorbonne.org
🏫Centre d’Études Médiévales Anglaises (Sorbonne Université)
🗣️Keynotes: Irina Dumitrescu (Universität Bonn) & Francis Leneghan (Oxford University).
📅March 13-14, 2026
⏰Submission deadline: 10 January, 2026‼️
(no title)
CEMA
cemasorbonne.org
November 13, 2025 at 12:10 PM
Reposted by Emile Parchliniak
NEW PAPER:

Paradise lost: Childhood as a mythical space in Boku no Natsuyasumi and bokunatsulike games

Coauthor @aporta.bsky.social

Catalan Journal of Communication & Cultural Studies
Special Issue on Ludomythologies

Thanks to the editors and the reviewers!

intellectdiscover.com/content/jour...
November 13, 2025 at 10:54 AM
Reposted by Emile Parchliniak
This week I submitted my manuscript for Being Pretty in the Eighteenth Century: a Cultural History of Female Beauty to @bloomsburyacad.bsky.social This book has been a (long) labour of love and I owe so many thank yous to so many people for helping me reach this stage!
November 13, 2025 at 9:02 AM
Reposted by Emile Parchliniak
🚚🚚🚚New article alert! Part of a special issue on games + container technologies, it’s about truckers who play Truck Simulator in their trucks, but also simulation, battlestations, and the logistics of work and play. It's open access, so please take a look 🚚🚚🚚 www.tandfonline.com/doi/full/10....
Truck simulator, trucker-simulators, and the containment of neoliberal capitalism
This paper discusses truckers who play games (including Truck Simulator) while on the road. Inspired by the concept of “container technologies” and more recent work which distinguishes between cont...
www.tandfonline.com
November 12, 2025 at 4:20 PM
Reposted by Emile Parchliniak
For the past decade, I've been slowly cooking a small and humble book.

Part (alternative) history, part analysis, and part social critique, this is a look at what games also are and have always been.

ZEN AND SLOW GAMES
Out 20/1/2026 by MIT Press

mitpress.mit.edu/978026255356...
November 3, 2025 at 4:31 PM
Reposted by Emile Parchliniak
I'm delighted to be heading to City University of Hong Kong next year as an invited speaker for the first #GachaCon2026 💖 I'm looking forward to what is sure to be a wonderful few days!

My article on #GenshinImpact published by Revenant earlier this year: www.revenantjournal.com/contents/cut...
August 12, 2025 at 12:50 PM
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A project that started with a DiGRA23 workshop is finally, nearly out in the world! Coming May 2026 from Bloomsbury’s Writing History series, Writing Games Histories is a collection of essays on historical game studies methods&approaches. Find the ToC here:

www.bloomsbury.com/uk/writing-g...
Writing Game Histories
This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. Fr…
www.bloomsbury.com
November 8, 2025 at 9:39 AM
Reposted by Emile Parchliniak
hey y'all! my questionnaire on player experience in historical videogames is now LIVE! if you play videogames about the past, we want to hear from you! edu.nl/7w3yn
November 6, 2025 at 10:35 AM
Reposted by Emile Parchliniak
When Elden Ring had been announced but not yet released, its subreddit started collectively pretending the game was already out.

I spent far too many hours reading strategies to defeat the (completely made-up) Glaive Master Hodir. For research.
This is the result: doi.org/10.1093/aest...
Fictional Game Spectatorship: On Pretend-Play and Collective Imagination in Gaming Communities
Abstract. Fictional games are games that do not actually exist, but that are presented within works of fiction. They are thus not appreciated through play,
doi.org
November 3, 2025 at 10:42 AM
Reposted by Emile Parchliniak
Open Call for Papers 2025🥰📢
Press Start is currently seeking full-length game studies papers from current grad students/recent grads. Submit by November 10, 2025, for a potential spot in our 2026 issue!
More details below in this thread👇
#CallForPapers #GameStudies
August 12, 2025 at 3:13 PM
Reposted by Emile Parchliniak
📢 Just published: Ready to Play?
In this new book, Dr Pieterjan Declerck examines gambling-like elements in video games from a children’s rights perspective, with legal & policy insights.

Order your copy now: lnkd.in/eb-8G-pY

#ChildrenRights @fbakkerfrank.bsky.social
August 15, 2025 at 8:12 AM
Reposted by Emile Parchliniak
DiGRA 2026 (Ireland) CfP is now live
Full paper and abstracts deadline: 1 December 2025
Workshop proposals deadline: 15 February 2026

www.digraconference2026.com

#games #gamestudies
DiGRA 2026 Conference | Maynooth University
Join the DiGRA 2026 conference at Maynooth University, 14–18 June 2026. Theme “Intersectional Pleasures.” A global hybrid event for game research, culture, design, and industry.
www.digraconference2026.com
October 1, 2025 at 6:29 PM
Reposted by Emile Parchliniak
Please note that the Games and Culture, Volume 20 Issue 8 (December 2025) is already out, online first:
journals.sagepub.com/toc/gaca/20/...
Sage Journals: Discover world-class research
Subscription and open access journals from Sage, the world's leading independent academic publisher.
journals.sagepub.com
October 20, 2025 at 5:48 AM
Reposted by Emile Parchliniak
GREEN GAMING

An educational innovation project in which 55 of my students researched ecogames and ecogamemaking.

The result is a white paper that's meant to be accessible and useful for scholars, students, and the industry.

tinyurl.com/greengamingtcm

If you like it, please share it around!
March 14, 2025 at 10:08 AM
Reposted by Emile Parchliniak
Now it is official! The Routledge Handbook of Philosophy of Games is now, like, actually, surely, coming out! (This has been in the pipeline since 2018.) I have a piece here on this brand new thing called 'magic circle'. Everyone will be talking about it.
The Routledge Handbook of Philosophy of Games
Playing games is a basic human activity, and games raise a great number of fascinating philosophical questions. What, exactly, are we doing when we play a game? What is the value of games for human li...
www.routledge.com
October 23, 2025 at 5:16 PM
Reposted by Emile Parchliniak
www.fabula.org/colloques/do...
Mon article sur les listes de personnages dans les cycles de fantasy (leurs usages, leurs significations) - publié en ligne dans les actes d'un colloque sur les "populations fictionnelles" - la fantasy, c'est très peuplé...
Les listes de personnages dans les cycles de fantasy romanesque sont-elles si annexes ?
L’usage de listes de personnages, ou dramatis personae, fournis au lectorat en annexe, en début ou le plus souvent en fin d’ouvrage, est une spécificité de la fantasy au sein des littératures de genre...
www.fabula.org
October 20, 2025 at 8:26 AM
Reposted by Emile Parchliniak
The Centre d'Etudes Médiévales Anglaises @sorbonne-universite.fr is convening the 2nd instalment of the André Crépin sessions on Saturday October 18.
@irinadumitrescu.bsky.social will give a plenary on the Chaucer's women and perfection, and we will read folios from a mystery manuscript together!
October 3, 2025 at 1:05 PM
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Call for Papers and Sessions

Fantasy’s Present Pasts

University of Glasgow
Tuesday 23rd – Thursday 25th June 2026

Keynote Speakers: Stefan Ekman, Sofia Samatar and Helen Young

More details on the conference in the post linked below - deadline for proposals is Friday 12th December.
Fantasy’s Present Pasts – Call for Papers and Sessions – Centre for Fantasy and the Fantastic
fantasy.glasgow.ac.uk
October 1, 2025 at 4:09 PM
Reposted by Emile Parchliniak
Very excited to share that on November 10 @discoxford.bsky.social are hosting a hybrid roundtable on Videogame preservation practices with @carrythezero.bsky.social, Alex Habgood, digital archivist at Rebellion studios, and @emarlow.bsky.social:

digitalscholarship.web.ox.ac.uk/event/video-...
Video Game Preservation: Practices and Approaches
digitalscholarship.web.ox.ac.uk
October 16, 2025 at 12:20 PM
Reposted by Emile Parchliniak
We're happy to announce the call for contributions for our new HGN theme: Fictions! Following a successful event last month, this theme explores the relationship between history and fiction in games, and how they shape each other.
www.historicalgames.net/call-for-con...

#gamestudies #gamingthepast
Call for Contributions - Fictions | Historical Games Network
Our theme of Fictions started with a HGN | IWM panel at the Royal Society of Edinburgh’s Curious Festival. You can read more about the event on the Historical Games Network blog and you can watch the ...
www.historicalgames.net
October 16, 2025 at 2:02 PM