Martin Beierling-Mutz
embiem.me
Martin Beierling-Mutz
@embiem.me
Software Engineer, mainly for the web.
http://github.com/embiem
If you have an old (gaming) PC, transform it into a home server.

I run UNRAID and use it as a NAS (backups, media etc) but also run self-hosted apps like Paperless, immich, Jellyfin, searXNG, and AnythingLLM & Ollama for local LLMs and RAG with my old GPU.

There's lots of great, self-hostable OSS!
May 23, 2025 at 11:28 AM
Reposted by Martin Beierling-Mutz
First attempts for ts-go look really promising on @tanstack.com router, which is really heavy on types:

TS 5.8:
Total time: 3.34s
Memory used: 393215K

TS-GO:
Total time: 0.770s
Memory used: 381023K

This is from our large example with 400 routes. 4.3x faster, less memory used 🤯
March 11, 2025 at 5:24 PM
Excited to be the 612th backer 😎 on @BackerKit Crowdfunding for Tailside: Cozy Fox Cafe (Indie game) by
@coffeebeansdev.bsky.social

-> www.backerkit.com/c/projects/c...
Tailside: Cozy Fox Cafe (Indie game)
A charming RPG where you'll discover the joys of running your own cozy cafe. From brewing the perfect cup of coffee to making friends with the locals, experience a blend of relaxation and adventure du...
www.backerkit.com
November 15, 2024 at 2:02 PM
What actually is GraphRAG?

It is an automated process to extract structured data from unstructured sources (aka any kind of text or even image source) via LLM calls, resulting in nodes & relationships (aka a Graph).

For LLM context, you then query this structured graph instead of text chunks.
November 15, 2024 at 4:36 AM
The Nintendo lawsuit against Pocketpair shows how patents on game mechanics mainly serve to help large companies bully successful indie developers.
November 11, 2024 at 8:24 AM
Pretty full week, apart from all the political stuff I:
- worked on a Golang side-project with gRPC communication between a server & CLI app using charm's bubbletea TUI framework. Very fun stack.
- lots of TS/Node & React for a full-stack app at work.
- got back into my Golang side-game project.
November 8, 2024 at 11:05 PM
LimboAI is a great #Godot plugin for Hierarchical State Machines & Behaviour Trees: github.com/limbonaut/li...

I as able to port my semi-complex player controller to its HSM in about 2 hours. It's so clean now and much easier to debug 😍

Thanks @limboofwonders.bsky.social for creating it!
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
November 8, 2024 at 11:01 PM
"Vibe" is a great FOSS tool to transcribe audio & video offline on your computer: thewh1teagle.github.io/vibe/

Their codebase is also great to learn about Tauri app dev hands-on.
thewh1teagle.github.io
November 7, 2024 at 7:56 AM
Just got done with downloading my twitter archive & deleting all tweets using this tweetXer script (github.com/lucahammer/t...).

Worked great! It can also download your bookmarks, which are not part of the twitter archive download.
GitHub - lucahammer/tweetXer: Delete all your Tweets for free
Delete all your Tweets for free. Contribute to lucahammer/tweetXer development by creating an account on GitHub.
github.com
October 24, 2024 at 11:21 AM
The Godot 4.3 release page is so well done: godotengine.org/releases/4.3/

Web exports are back for real, navmesh chunking and native fbx support are some of my highlights.
Godot 4.3, a shared effort
With over 3,500 commits authored by over 500 contributors, the latest Godot Engine release comes packed full of new features and improvements.
godotengine.org
October 21, 2024 at 5:44 PM
Have lots of hardware at home that you don't use?
Have lots of side projects?
Then consider hosting some of your side projects' logic on your dusty old laptop or Raspberry Pi.

I wrote a little blog post on processing long-running tasks at home: blog.embiem.me/unleash-your...
Processing Long-Running Tasks at Home
Learn how to run long-running tasks efficiently at home using task queues, saving costs and utilizing spare hardware effectively
blog.embiem.me
October 21, 2024 at 5:32 PM
Hello bsky 👋
August 14, 2023 at 1:12 PM