ellraiser
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ellraiser.dev
ellraiser
@ellraiser.dev
indie game dev 🌱 @tngineers.bsky.social
i made that silly bee game, APICO 🐝

working on Mudborne, a cosy nature sim about discovering & breeding frogs 🐸

https://s.team/a/2355150/
New devlog, talking about finishing up the demo, playtesting, and feedback!
steamcommunity.com/games/190294...
November 13, 2025 at 11:24 AM
thank u @limitedrungames.com !!! 🐝🐝🐝
November 12, 2025 at 2:36 PM
Hello chefs!! I'm looking for a few peeps to help playtest the new snacktorio demo! This will be a private playtest, not for streaming/content creation - if you're interested pls fill in the form below:
forms.gle/ZRpKSpnA9tS6...
September 22, 2025 at 10:34 AM
And I'm done, with an hour left on the jam!
You can play it over on itch here:
ellraiser.itch.io/xoroboros

Will write up a little devlog for it all once I've slept for 24 hours...
September 8, 2025 at 8:01 AM
enemy turns!

i gave the computer a bit of a skewed deck with more cards of certain types than it should have, which then lets it be a bit meaner and makes up for the enemies being a bit.... dim
September 5, 2025 at 7:26 PM
shop + deck! got most cards designed and implemented, some need some new code to handle doing some weird shit tho
September 3, 2025 at 10:03 AM
procrastinating doing all the enemy logic by doing... everything else lol
September 2, 2025 at 3:42 PM
got some basic game phases sorted! 🌱
August 31, 2025 at 7:12 PM
working on something for love jam this year!

theme is "revealed", i'm doing an advanced wars style tactics game where you can change the ground to buff/debuff units

visibility is based on your units and tiles, everything is is hidden!
August 31, 2025 at 10:33 AM
also the little house icon on the map was when i was originally going to have proper little houses, until I tried drawing them and couldn't make them like they were in my head, so used the islands instead!

5/5

always fun to find these random old sketches and ideas and how they changed!
August 28, 2025 at 8:59 AM
"dive points? frogspawn patches" I only vaguely remember!

I think the idea was there was going to be patches of frogspawn you jump into and then it spat you out somewhere else (like dont starve wormholes!)

i think with the gates coming along i sort of forgot about this one, would of been fun

4/5
August 28, 2025 at 8:57 AM
"lilypad minigame?" with the grid of circles is interesting - this ended up becoming the stepping stones you have to jump on in order (see vid)

but i remember originally thinking they'd be big grids of them and some would be correct and others would return you back to the beginning

2/5
August 28, 2025 at 8:54 AM
old sketch i found, this was before i'd started designing the full game properly so you can see the 'region' layout a bit different with the first area vs the the central junction

1/5
August 28, 2025 at 8:53 AM
what does that MEAN
August 25, 2025 at 3:42 PM
Exploring the islands!
August 13, 2025 at 4:08 PM
loading...
August 8, 2025 at 9:30 AM
in my happy place (big spreadsheets, bad puns)
July 21, 2025 at 9:45 AM
Steam decided Snacktorio apparently doesn't meet the criteria but I promise it is automation and not my usual weird genetic nonsense games!!!
July 15, 2025 at 3:22 PM
playing with some overworld designs to match the book schematics!
June 10, 2025 at 7:45 AM
Verified and New&Trending for Steam Deck! 🐸💚
March 25, 2025 at 6:58 PM
thank you thank you thnak you!!!!!! 🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸🐸
March 22, 2025 at 8:58 AM
the two genders
March 19, 2025 at 9:03 AM
shout out for german always keeping my UI humble
March 3, 2025 at 5:12 PM
ill take that as a no
February 28, 2025 at 11:13 AM
Zoom. Enhance.
February 28, 2025 at 10:59 AM