elliotek.bsky.social
@elliotek.bsky.social
September 15, 2025 at 5:22 PM
September 8, 2025 at 5:46 PM
Let's GO!!!! (the game will be free, btw)
#gamedev #indiegamedev
August 25, 2025 at 11:44 PM
Skull8's new Title gfx is done #IndieGameDev #gamedev
July 13, 2025 at 9:23 AM
Getting there, getting there
June 24, 2025 at 9:14 PM
The game's title art was a bit on the unreadable side. I have to find a new approach
#IndieGameDev #gamedev
June 24, 2025 at 9:13 PM
My son's game will have its real fake 80s style paper instructions manual. Work in Progress: Items hand drawn illustrations on the way
#IndieGameDev #gamedev
June 10, 2025 at 10:50 PM
Skull8 dev is progressing nicely. Almost there. #IndieGameDev #gamedev
May 31, 2025 at 11:26 AM
See a knight, post a knight ⚔️
February 24, 2025 at 3:20 PM
All it needed was a proper CPC style loading simulation (a bit faster though)
#gamedev #indiedev
February 3, 2025 at 11:48 PM
My 8yo son is now a game designer and concept artist 😍😀(and I'm coding and illustrating). Here's the Start Page of our Dark-Fantasy adventure
#gamedev #indiedev
January 27, 2025 at 1:15 PM
I have Death, Levels and Fr***ing Localization!
#gamedev #indiedev
December 2, 2024 at 10:50 PM
Elden-Strad (codename) is starting to take shape
November 28, 2024 at 11:28 PM
I stripped down my Orbital20 "game engine", to the point where only the text-mode feature remain.
Now I can start porting my son's cpc464 basic game.
November 22, 2024 at 11:07 PM
November 18, 2024 at 3:08 PM