Eli Forster
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eliforster.bsky.social
Eli Forster
@eliforster.bsky.social
Sound Designer @ ZA/UM

Prev: 👑Yes, Your Grace: Snowfall, 🪅Rogue Piñatas,✨TOK: Zau,🏹MythMatch,🌊Loddlenaut, ⚽Soccer Story | (they/them) 🏳️‍🌈

eliforster.com
What if we could hang out and play snake in @kilohearts.com's Multipass?

(post your high scores)

#gameaudio #sounddesign
January 26, 2025 at 8:06 PM
I love finding old reference clips to see what I was looking at. I just found 5 lengthy videos where I'm just vibing with the wind in DOOM 2016🍃

Here's a mashup of some captures I took:

(Isn't it darn good wind???)
December 5, 2024 at 7:26 PM
I've been doing some research into how different games handle a "player low health" state using audio and found some cool details in Cult of the Lamb 🔊
December 4, 2024 at 8:39 PM
It's been 1 year since Loddlenaut dropped and 2 months since the latest update so I wanted to share some of the bits I was able to contribute to the Goddles update that came out in September! 🌊🫧

#sounddesign #gameaudio
November 23, 2024 at 7:11 PM
Just another day in Satisfactory...
November 9, 2024 at 1:30 AM
Here are some of the cinematics I helped out with while making Tales of Kenzera: Zau!

And while I'm here I wanna shout out some of the amazing audio people I got to work with:

@arrghbee.bsky.social
@calflan.bsky.social
@ulyssesatsea.bsky.social

#sounddesign #gameaudio
November 7, 2024 at 4:15 PM
Completed the first CS50 assignment! A car game that keeps track of lives & laps, moves you to the next map when x no. of laps are reached, restarts laps if you go off track, and takes away lives if you go off track/hit spikes. If lives = 0 it's game over! (audio added in post for fun)
#gamedev
October 15, 2024 at 7:48 PM