Fredrik
eidi.ng
Fredrik
@eidi.ng
Software development engineer at Autodesk. Hobby game dev,
Made a free and open source game: https://store.steampowered.com/app/2717710/Red_Planet_Rampage/

I love baking sourdough and data :)
Beautiful!
October 27, 2025 at 3:06 PM
Amazing work! Gives me the same vibes as: youtu.be/X8BVbgtFjX8?... The music also fits the shader well
World 6 Map - Super Mario Galaxy 2
YouTube video by tesu777
youtu.be
September 20, 2025 at 3:01 AM
This one is amazing!
August 17, 2025 at 10:08 AM
It depends on what matrix you take the inverse of. Affine matrices include changes to position along with the shear (and other transformations that might also have been applied)
A shear only 2D matrix:
[1, a
0, 1]
Is inverted as:
[1, -a,
0, 1]
While and affine matrix can scale a when inverted
July 24, 2025 at 10:52 PM
Looks awesome! 👍 I don't know the implementation of the skew transform you use, but in general shear transformations are invertible
July 24, 2025 at 9:34 PM
The attenuation gives a really nice sense of scale to the environment! 👌
June 5, 2025 at 9:18 AM
In norwegian, fart = speed and smell = loud bang. In other words, it's not the fart that kills you, it's the smell.
May 10, 2025 at 12:13 PM
Very cool! Might even get more people to fall down the SDF rabbit hole 😅
April 13, 2025 at 12:00 AM
I have really enjoyed reading these so far, thank you for sharing!
April 12, 2025 at 11:52 PM
Neat! It fits really nice with the art style 😁
March 6, 2025 at 11:39 PM
Very nice looking! Is it a sobel filter or do you draw the geometry twice with an offset?🤔
March 6, 2025 at 2:31 PM
This is really cool!! I enjoy following the progress of this project a lot, so thank you for posting all these neat tidbits 😄
February 7, 2025 at 12:17 AM
Yep
January 26, 2025 at 9:46 AM
I recently learned c++ allows for defining bytes as larger than 8 bits, so if you ever wanted to cause someone psychic damage you can use 9 bit bytes 👍
January 2, 2025 at 10:53 AM
Would probably make AA and smaller studios more viable too, as they could sell their games at a price between AAA-studios and indies. Right now they're just competing with AAA
December 21, 2024 at 12:30 PM
Hahahaha, yeah it pretty much went something like that. I honestly believe most games benefit from having a critical mass of random interactable stuff like this
December 17, 2024 at 7:03 PM
The soda cans are definitely up there, literally 😅 They also explode if you manage to hit them while they're flying!
December 17, 2024 at 6:50 PM