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@edits.games
Indie gamedev working on rocket jumping game!

Interests: game design, godot, blender, shaders, vfx, game art, web dev, open-source

https://edits.games
boss fights work a lot better when the boss fights back
May 16, 2025 at 1:27 AM
I had an idea to make these eyeball enemies bounce and spin around like billiard balls, its soooo much more satisfying :D
May 10, 2025 at 6:37 PM
throwback to Bun, a 3d platformer I worked on from 2020-2022

I never got far enough to release anything, but it showed me that I can make a good looking game and build an audience around it!

#indiegamedev #gamedev
November 26, 2024 at 2:39 AM
this version had a weather system too, because i cant help myself and rain is just 2 cozy
November 17, 2024 at 6:31 PM
in the final iteration of this project, I got obsessed with making floofy grass without visible seams.

the hut was made for the wind-waker style project so it looks kinda out-of-place here 🤷

#gamedev #3dart #gameart
November 17, 2024 at 6:29 PM
this project had a weather system as well. square patches of rain texture wasn't great but it looked alright with aggressive depth of field XD

#gamedev #3dart #gameart
November 16, 2024 at 6:19 PM
ground POV
November 16, 2024 at 4:27 AM
I rly made a dynamic cloud system and day/night cycle before a real game loop...

wandering around is my preferred learning style but it sure sucks for finishing games XD

#gamedev #gameart
November 16, 2024 at 4:17 AM
this was a fun effect to make! I think it was my first time ever using a tweening library to move items into the cauldron and get the stirrer thing spinning

#gamedev #3dart #gameart
November 15, 2024 at 2:49 AM
dug up this stylized environment gif from 2018

#gamedev #3dart #gameart
November 9, 2024 at 11:27 PM