i edited to make it do it every frame
i edited to make it do it every frame
just using a displacement shader and hoping for the best looked pretty terrible, but it worked for simpler meshes and it worked *fast*
just using a displacement shader and hoping for the best looked pretty terrible, but it worked for simpler meshes and it worked *fast*
looks very cartoony but the results felt very nice
looks very cartoony but the results felt very nice
bevyengine.org/news/bevy-0-...
bevyengine.org/news/bevy-0-...
you can wishlist Orifoldium here: store.steampowered.com/app/3244150/...
#indiedev #gamedev #godot
you can wishlist Orifoldium here: store.steampowered.com/app/3244150/...
#indiedev #gamedev #godot