speglargame.com
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#indiedev #godotengine
#indiedev #godotengine
Definitely getting happier and happier with how my little block puzzler is turning out
Definitely getting happier and happier with how my little block puzzler is turning out
@adafruit.com ESP32-S3 Feather spotted!
@adafruit.com ESP32-S3 Feather spotted!
Also a huge shoutout to @arcadecommons.org for bringing the game to MAG and for the excellent tournament MC:ing.
Also a huge shoutout to @arcadecommons.org for bringing the game to MAG and for the excellent tournament MC:ing.
In Speglar, there is a timing mechanic that gives the player an extra bullet if they shoot the moment after they’re fully charged.
Another mechanic gives you a full recharge if you get hit with your own bullet.
Add them together:
In Speglar, there is a timing mechanic that gives the player an extra bullet if they shoot the moment after they’re fully charged.
Another mechanic gives you a full recharge if you get hit with your own bullet.
Add them together: