Duncan
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duncanrendall.bsky.social
Duncan
@duncanrendall.bsky.social
Student Engine & Rendering/Graphics

Prev: Software Engineering Intern @Rare Ltd
Having ever delved into raytracing in any form in d3d12 before, but quite happy that inline is so much easier to perform than the standard dxr pipeline.
November 17, 2024 at 4:55 PM