Dudex11a
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dudex11a.bsky.social
Dudex11a
@dudex11a.bsky.social
#gamedev

Currently I'm working on a Multiplayer 3D Platformer called Pal'n Around!

I can also be found at:
https://github.com/Dudex11a
https://dudex.itch.io/
Writing these messages makes me realize though that I've never made any sort of chart to visualize all these things and how they are connected. Maybe I'll do that, lol
August 14, 2025 at 6:51 PM
It's a lot having to manage quaternions related to camera rotation and player rotation as well as managing the gravity vector and rotating the movement vector to align with the correct direction.
August 14, 2025 at 6:50 PM
If anyone has an idea what the issue might be or any quaternion tips I'd appreciate the information. While I certainly understand quaternions better than I have before they have always been fairly tricky for me to conceptualize.
August 14, 2025 at 6:47 PM
I am not going to worry so much about how I approach everything so I approach thing. I'm going to be weird and inconsistent and we'll see how that goes!
July 14, 2025 at 2:53 AM
I find it difficult to plan and then act upon my plans so I feel like I have to be mindless about my actions to move forward with anything, hence the "unhinged" option. I'd rather be doing something as opposed to nothing, even if what I'm doing isn't my priority.
July 14, 2025 at 2:34 AM
It's nice to know this is a universal experience with that red coin star
March 25, 2025 at 3:20 PM
Also this
February 24, 2025 at 2:01 AM
I downloaded a King Dedede model and couldn't help myself, the video was the conclusion to the tangent
December 23, 2024 at 2:18 AM
Thank you and feel free to add me, I appreciate it!
December 2, 2024 at 1:00 AM
There is no double jumping (yet), I think my jump particle effect may be deceiving you. I'm definitely going to look into changing the effect later down the line.

There is wall jumping as well as a wall jump variant (hold jump before hitting the wall) that increases horizontal momentum.
November 27, 2024 at 3:59 AM