Dante Metaphor
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dtmgfx.bsky.social
Dante Metaphor
@dtmgfx.bsky.social
VFX / CG artist, Houdini, Blender, Unreal
I use the particle flip surface just to uncompress flip cache and extract the particles, no meshing done there. I did it after instead of using the node just for speed and control reasons.i find that the extra features come at a cost of speed.
November 17, 2024 at 1:12 AM