dstears
banner
dstears.bsky.social
dstears
@dstears.bsky.social
The lighting on Opera is fantastic!
August 27, 2025 at 4:45 PM
This design looks great. Excellent work!
August 4, 2025 at 2:20 AM
Happy Birthday Myke!
August 2, 2025 at 11:01 PM
This was my desktop background for many years. Lovely.
July 22, 2025 at 4:10 AM
Neat! what sort of pathfinding are they using?
July 13, 2025 at 12:36 AM
Istanbul is really good! I've never played another game with mechanics like it has.
July 5, 2025 at 4:35 AM
I like the motion on the tail. well done.
June 4, 2025 at 5:28 PM
Thanks so much!
March 31, 2025 at 6:05 AM
Thanks!
March 26, 2025 at 6:12 PM
These are great! I love the expressions!
March 13, 2025 at 4:21 AM
Thanks for sharing my game with everyone!

Since I wanted the game to emphasize air mobility, I really wanted the player to use the movement tools to regain health. During dev I had a way to stand still and attract the pigments, but it felt unsatisfying to just stand still and hold a button.
February 24, 2025 at 6:17 PM
Speedrunners truly are the best QA.

When skipping that one I force a bunch of state like making the roof solid and moving the player to the nearest ground. You can probably guess what happened :)

I uploaded v0.3.2.c to fix it. This also moves the pause menu so it isn't affected by screen fade.
February 24, 2025 at 2:46 AM
Looks like the flag reset happened as part of the end-of-level cutscene. So if you skipped the cutscene, then the boss phase state would not reset.
I've uploaded v0.3.2b to the itch page which fixes this issue.
February 23, 2025 at 10:03 PM
That, uh, does not seem intended. I must have forgotten to clear a flag somewhere. Thanks for the bug report! I'll look into it.
February 21, 2025 at 7:52 PM
Great! Glad to hear it works well on the deck. And I'm glad you had fun time with it!
February 20, 2025 at 4:57 AM
I honestly don't know. I see that itch.io has a process for getting games on the deck, but I don't have one myself so I haven't tried it.
I started the process of getting Pigment added directly to Steam, but I kinda procrastinating on finishing that work :)
February 18, 2025 at 5:53 PM
Everything about this piece is amazing!
January 30, 2025 at 7:27 PM
This is absolutely adorable.
January 21, 2025 at 6:00 PM
Sounds like Ledge Painter :)
charlie-wagner.itch.io/ledgepainter
LedgePainter by Charlie_Wagner, Adrien DauteI
[EN] Guide the player to success!
charlie-wagner.itch.io
January 4, 2025 at 1:13 AM
:) Luna's hair is one of the hardest to translate from the show-style to something more detailed. In the show, her hair is an undulating blob with a translucent border, so drawing it as strands of physical hair is unsatisfying. I like how this looks and there's room for embellishment in the future.
December 22, 2024 at 2:17 AM