Since I wanted the game to emphasize air mobility, I really wanted the player to use the movement tools to regain health. During dev I had a way to stand still and attract the pigments, but it felt unsatisfying to just stand still and hold a button.
Since I wanted the game to emphasize air mobility, I really wanted the player to use the movement tools to regain health. During dev I had a way to stand still and attract the pigments, but it felt unsatisfying to just stand still and hold a button.
When skipping that one I force a bunch of state like making the roof solid and moving the player to the nearest ground. You can probably guess what happened :)
I uploaded v0.3.2.c to fix it. This also moves the pause menu so it isn't affected by screen fade.
When skipping that one I force a bunch of state like making the roof solid and moving the player to the nearest ground. You can probably guess what happened :)
I uploaded v0.3.2.c to fix it. This also moves the pause menu so it isn't affected by screen fade.
I've uploaded v0.3.2b to the itch page which fixes this issue.
I've uploaded v0.3.2b to the itch page which fixes this issue.
I started the process of getting Pigment added directly to Steam, but I kinda procrastinating on finishing that work :)
I started the process of getting Pigment added directly to Steam, but I kinda procrastinating on finishing that work :)
charlie-wagner.itch.io/ledgepainter
charlie-wagner.itch.io/ledgepainter