Technical game designer at Eleventh Hour Games on Last Epoch
Ex: Passtech Games on Ravenswatch
Check out my work: www.remiginzburg.fr
what do you think?
what do you think?
gamers-palace.de/dash-arena-s...
gamers-palace.de/dash-arena-s...
Also, it can be used as a vector for culture, like in assassin's creed or uncharted
Also, it can be used as a vector for culture, like in assassin's creed or uncharted
Making a game enjoyable does not make it addictive.
Making a game enjoyable does not make it addictive.
Rogue likes and RPGs reward your knowledge of the game and your ability to adapt and use the tools at your disposure. The more you play, the more you know how to play.
Rogue likes and RPGs reward your knowledge of the game and your ability to adapt and use the tools at your disposure. The more you play, the more you know how to play.
The very essence of the game is that you build up your copy.
Even Townscaper (listed as a healthy game) makes your saves meaningful
You don't want to stop until you made that awesome city
The very essence of the game is that you build up your copy.
Even Townscaper (listed as a healthy game) makes your saves meaningful
You don't want to stop until you made that awesome city
That service "apparently" cost money to support, and they are going to "put some research" into that system (that's why they "need" the money)
That service "apparently" cost money to support, and they are going to "put some research" into that system (that's why they "need" the money)
Make sure to test them, they're really good (totally objective take)
Make sure to test them, they're really good (totally objective take)