In addition to the Avoid changes (being able to put it on a waypoint/objective, not just a ship), also added a new "Ignore" command.
I'd expect it to be pretty situational - ignoring even a frigate is often a bad idea - but it'll be a nice extra bit of control to have!
In addition to the Avoid changes (being able to put it on a waypoint/objective, not just a ship), also added a new "Ignore" command.
I'd expect it to be pretty situational - ignoring even a frigate is often a bad idea - but it'll be a nice extra bit of control to have!