Simon | DoubleWord Labs
doubleword-labs.itch.io
Simon | DoubleWord Labs
@doubleword-labs.itch.io
Game dev from Wollongong, Australia.

Current working on:

- Parasite Attack: s.team/a/3245960
We just published a wave based FPS game called Jason Drawn. Free to play on Itch.io!

nathansdunn.itch.io/jason-drawn

#godot #godotengine #gamedev #itchio #indiedev #indiegame
February 24, 2025 at 10:42 AM
I'm so glad that I have an Apple Watch to congratulate me for standing up to go to the toilet. #modernlife
January 28, 2025 at 10:19 AM
I have added a smoke trail to arty shells and and even more smoke when a shell explodes. I wanted to make the game feel more immersive, so that the player feels like they have having an impact on the world.

s.team/a/3245960 #gamedev #godot #arcade #retrogame #steam
January 23, 2025 at 7:01 AM
Haven't had much chance to work on my prototype this week. I've got a really basic navmesh and a wandering capsule! I'm pretty happy with my camera controls for both mouse and keyboard too. #gamedev #screenshotsaturday #indiedev #godot
January 12, 2025 at 7:31 AM
#gamedev #indiedev #solodev #godot #orthographic Started prototyping a new game idea that I've called Frontline Logistics. Kind of like Theme Hospital but set in WW2. I'm liking the vibes that this is giving.
January 6, 2025 at 5:22 AM
#gamedev How are you handling posts to multiple social media platforms? Are you using a paid social media manager?

Would you pay for social media manager that could cross-post to Bluesky, X, Facebook, Instagram, TikTok, Youtube Shorts etc?
January 5, 2025 at 10:58 AM
@aarimous.com Your video inspired me to sign up for Bluesky. It seems like there is a nice little #gamedev community here.

Hi from Australia 👋
January 4, 2025 at 10:16 AM