Don
doprez.ca
Don
@doprez.ca
A .NET developer working on Web backends, DevOps, desktop applications and enjoying the Stride3d game engine.
Are you using the built in SSR for this? definitely a nice upgrade so far!
July 29, 2025 at 11:05 PM
Love this so much more! this seems perfectly clear to me as to what each does.

Although knowing now what the directional arrows are I don't dislike that original idea 😅 I still think this is more clear though.
May 21, 2025 at 7:04 PM
Ahh yeah, the animations would probably help a ton. Its not completely hidden thankfully but was slightly hard to see at first glance.
May 21, 2025 at 7:02 PM
Love the first screen where I assume it's just deciding on buildings.

Love the aesthetic of the combat screen, although I am having a hard time seeing the creatures.

The final screen also looks good. The only thing is that it may be too much empty space? But it is clear to me.
May 16, 2025 at 2:04 PM
I think the only one I can't understand is the recruitment screen. The layout within the boxes is confusing and I don't know what the numbers/descriptions are for.
May 16, 2025 at 2:03 PM
The main issue I see with a butterfly is the likeliness of it being used to scam people who think they would be employee owned accounts. I understand people don't like the check but its universally recognized as a standard not just on X.
April 21, 2025 at 4:18 PM
That's definitely been one of the major things I have noticed. The resources and libraries available for C++ for graphics specifically are leagues ahead of anything pure .NET, which was unfortunate but understandable with its maturity. I'll still be very excited to see how your journey goes here!
April 9, 2025 at 9:51 PM
Makes sense, in the end I decided to try Stride and there are some goals to move the graphics backends to Silk.NET so hopefully we dont face the same issues. I know we have to replace SharpDX for Direct3D and the Vulkan wrapper was done with Vortice but that one seems to work well so far.
April 9, 2025 at 9:48 PM
Does this mean you are moving away from MoltenEngine? I was following that project for a while due to my general interest in .NET.
April 8, 2025 at 11:47 PM
I will always love Kenshi. That game has given me endless entertainment as an open world RPG/sim with so much to do as long as you dont mind creating your own story. If you like Rimworld this has to be on your to play list.
February 15, 2025 at 1:15 AM
I love the style that unlit provides.
December 18, 2024 at 8:17 PM
Well now its finally a real party!
November 21, 2024 at 2:15 AM
Video games in general have often gotten much simpler to appeal to a broader audience I have found. As someone whos favorite Elder Scrolls is Skyrim I do find that Oblivion and Morrowind have much more interesting mechanics. Picking up Skyrim is just too easy though when I need a quick fix.
November 14, 2024 at 3:27 AM