Dope Rope
doperope.bsky.social
Dope Rope
@doperope.bsky.social
Hobbyist game dev and artist
Love God. Love others.
Listening to Angel Wings (feat. Avianna Acid)
youtu.be/rHHs2OLZKtM
June 9, 2025 at 9:00 AM
Quick silly thing thrown together.
Keep imagining a Destiny parody.
May 5, 2025 at 1:44 AM
My mind often chooses to neglect this crucial component of the Christian life.
Silly as speaking to someone invisible might seem, at the very least, I think it is healthy exercise for the mind, like a form of metnal recalibration, in a world where mental health seems to be on the decline.
April 27, 2025 at 7:24 AM
Ended up giving this some color
March 20, 2025 at 1:49 AM
Started another iteration of the Flameout dragon model. A bit more mass to it this time, and working toward some better animations.
March 14, 2025 at 12:17 PM
Been playing a bit of Quake Champions lately. Fancied my dragonmage character going against the death knight after having the Goroth soundtrack playing in my head.
March 9, 2025 at 5:05 AM
Some Sunday sketching, couple of scenes for my Tale of a Basilisk project.
February 24, 2025 at 9:56 AM
Redout 2 meme scribbly
February 19, 2025 at 8:53 PM
Iterated on an anthro dragon model.
February 10, 2025 at 9:59 AM
A hasty concept render of my childhood idea for a derivative action platformer.
January 27, 2025 at 8:07 PM
Was daydreaming the Descent Mercenary OST
( youtu.be/msp581b0QiY?... )

Zeta deploys from orbit to a Martian colony in her "Thistle" space ship.
January 22, 2025 at 2:42 PM
Distracted with BallisticNG modding. Ported over the Pyro GX from Descent.
December 18, 2024 at 2:24 AM
For the number go up!
Tossing a doodled derg into the feed.
December 6, 2024 at 3:30 PM
Was trying to implement an anti-roll function for the npcs since they tend to roll over and KO themselves on loopy segments.
Can never seem to get it right though.
November 25, 2024 at 3:25 AM
Put together a set of tutorial images. To be implemented in the public build yet, I really want to fix the npc racers in-game before throwing out a new build.
November 18, 2024 at 10:20 PM
Quick render of the dragon model being used.
November 17, 2024 at 7:01 PM
Singleton target lock achieved in editor.
There is a rough fireball ability. But I want to try a mode switch between firebreath and fire bullets depending on proximity.
Need to get an effects system in place for it to look decent though.
No feedback from just hitboxes alone.
November 1, 2024 at 2:11 PM
Some fanfic keyblades after reading this story by a friend.
www.deviantart.com/ferroth/art/...
October 28, 2024 at 12:47 PM
September 22, 2024 at 1:05 AM