First player character model + first enemies are in.
Very early prototypes - one-hit kills, no real challenge yet.
Auto-targeting the nearest enemy helps us test movement, combat basics, and pacing.
Check out the full article here: www.patreon.com/posts/devlog...
First player character model + first enemies are in.
Very early prototypes - one-hit kills, no real challenge yet.
Auto-targeting the nearest enemy helps us test movement, combat basics, and pacing.
Check out the full article here: www.patreon.com/posts/devlog...
One of our very first prototypes by our developers:
cube hero, cube trees, basic movement + camera.
Check out the full devlog here:
store.steampowered.com/news/app/379...
#IndieGameDev
One of our very first prototypes by our developers:
cube hero, cube trees, basic movement + camera.
Check out the full devlog here:
store.steampowered.com/news/app/379...
#IndieGameDev
Collect herbs, berries, and resources.
Cook meals and craft items that empower your hero and party.
From life-skillers to raiders - everyone matters here.
#MMORPG #IdleMMO #DominusAutoma
Collect herbs, berries, and resources.
Cook meals and craft items that empower your hero and party.
From life-skillers to raiders - everyone matters here.
#MMORPG #IdleMMO #DominusAutoma
What if you could just ask your hero?
We’re experimenting with exactly that in Dominus Automa.
In-game WIKI, accessible through hero chat.
Advice, strategies, leveling paths, directly from your hero.
Does it work? Pretty neat!
What if you could just ask your hero?
We’re experimenting with exactly that in Dominus Automa.
In-game WIKI, accessible through hero chat.
Advice, strategies, leveling paths, directly from your hero.
Does it work? Pretty neat!
Stay tuned, heroes. 🛡️
Stay tuned, heroes. 🛡️
✔️ 6 tactical locations
✔️ 2 boss fights
✔️ PvP w/ hostiles
✔️ 11 active + 5 passive skills
The world is growing fast. 🌍
✔️ 6 tactical locations
✔️ 2 boss fights
✔️ PvP w/ hostiles
✔️ 11 active + 5 passive skills
The world is growing fast. 🌍
Millions of credits = full power for voiceovers, sounds & music.
Our talking hero is now a core feature. 👾
Millions of credits = full power for voiceovers, sounds & music.
Our talking hero is now a core feature. 👾
At Gamescom25 we showcased the prototype – amazing feedback + new collab opportunities. Players see the potential & so do we. 🙌
At Gamescom25 we showcased the prototype – amazing feedback + new collab opportunities. Players see the potential & so do we. 🙌