Drew McCoy
dko5.bsky.social
Drew McCoy
@dko5.bsky.social
Co-founder / Executive Producer @ https://gravitywell.games | He/Him

Working on something new with an awesome group of people
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COD | Titanfall | Apex | ?
So, thank you to Cyan for putting that making-of videon on the Myst CD. Wouldn't be here without it ❤️
October 3, 2025 at 5:04 PM
None of it turned into making games, but about a decade later I finally got into games - as an IT admin. All that time learning the basics of how of how a game comes together turned out to be instrumental in being able to support the world class dev team at IW, which led to me becoming a producer.
October 3, 2025 at 5:04 PM
Around this time I was also teaching myself how to build maps in Wolf3D/Doom/Duke3D. Took a few community college courses in high school on an early version of Maya, spent hundreds of hours tinkering with Photoshop from 2.0 onward, and messed with webdev along the way too
October 3, 2025 at 5:02 PM
I taught myself how to "script" in HyperCard while my older brother went about making all the art and we put together a few 10-15 minute point and click adventure games on our dad's Mac Centris 610

We got our hands on Infini-D and taught ourselves modeling/animation, and I got a copy of FutureBASIC
October 3, 2025 at 5:00 PM
It's just your average fifo system and they have limited capacity
September 11, 2025 at 4:30 AM
Horde with Threadrippers is a lifesaver
September 3, 2025 at 6:43 PM
Ayup
August 29, 2025 at 6:42 PM
This was how I learned about Knightmare. Went down a little YouTube rabbit hole. Holy shit this show was incredible! Super jealous
August 27, 2025 at 1:21 AM
I really should just bite the bullet and make the switch. 25 years of muscle memory is gunna be hard to overwrite 😭
July 13, 2025 at 1:07 AM
This is literally my backyard. I'm out of town, but my wife has been out there for hours. Fuck ICE
July 11, 2025 at 5:48 AM
I'd pay the people that literally create the value of the company so they could create more of it.

Having experienced profit sharing and company stock in my career -- profit sharing wins every time. Happier devs, better games, aligned with publisher goal to /sell videogames/
July 11, 2025 at 12:32 AM
TheyCantKeepGettingAwayWithThis.gif
July 10, 2025 at 1:51 AM
What I wouldn't give to hear the backroom calculus in terms of deciding when to trigger this, hedging against the team revolting and putting shipping in danger...

This is why we need a healthier industry that would give the dev team enough power to give Krafton the bird and put their biz in a pinch
July 9, 2025 at 9:49 PM
My heart goes out to everyone at Unknown Worlds. What a shitty situation

This industry is a really crappy place a lot of the time, but only because the people not actually involved in making games hold all the power
July 9, 2025 at 7:09 PM