David Ly
dkly037.bsky.social
David Ly
@dkly037.bsky.social
Working on a psychological horror game called Null Recall
https://null-recall.luringseed.com/
I tried making a 3d version of a scene from my game using Blender. Normally, a 2d background takes me 3 to 6 hours to draw. This 3d version only took 8 hours. I think I’ll try Godot for a week just to see how long it takes me to code gameplay. #environmentart #sunlight #twilight #darkart #gamedev
August 26, 2025 at 6:15 PM
I drew a ghost cat. In my head, I imagine waking up at night, and seeing this cat by the door. Who opened the bedroom door? How did the cat get in? Is that blood on it's chin? #cats #horror #creepy #darkart #art
August 11, 2025 at 4:12 PM
The game takes place at any hour, but I like to draw many locations as if it were twilight time.
#sunlight #gamedev #twilight #darkart #environmentart
August 8, 2025 at 5:44 PM
I made a line art version of an old ghost design sketch. I'm not sure if I'll put it in the game. It's not as scary as the other ghosts in the game. #horror #sketch #gamedev #indiedev #solodev #digitalart
August 6, 2025 at 7:23 PM
I redid a bunch of scenes in my game to make them more moody. The old version is from a few years ago. #indiegame, #gamedev, #indiedev, #solodev
August 4, 2025 at 7:12 PM
I finished Shin Megami Tensei III on hard. I drew some alternate outfits for demi-fiend to celebrate. It wasn't intentional, but he looks in his 20s here.
#smt3 #art #fanart
March 11, 2024 at 2:03 AM
I recently finished the main story of Persona 4 (1 or 2 months ago). The combat was fun at the start, because battles felt like a tug of war. I’m playing Shin Megami Tensei 3 now, and that tug of war is built-in via null, dodge, drain, and repel. #art #portrait
February 26, 2024 at 5:33 PM
I tried to draw my characters in the style of Persona 3 Reload. I failed, but it still looks cool. #art #gameart
February 21, 2024 at 6:09 PM
Here are some screenshots from my paranormal game. The game focuses a lot on making you feel paranoid. #art #gameart #gamedev #indiegamedev
February 19, 2024 at 4:20 AM