Russell @ DISCIN
discinvr.bsky.social
Russell @ DISCIN
@discinvr.bsky.social
I'm building a virtual reality disc golf video game with my friend Nolan! Check out our free playtest on Steam: https://store.steampowered.com/app/2816270/DISCIN/
This is a great write up, thanks for sharing! I really love custom controllers/environments that add immersion to video games, and it’s cool how this experience plays with both your senses of balance and touch.
June 18, 2025 at 5:31 PM
I’m working on a virtual reality disc golf game! We’re on Steam with a free early access now, and I’m currently improving our physics model for a full release!
February 17, 2025 at 5:56 PM
Thanks for sharing this! This is a really cool tool and I appreciate the insight into its development. This reminds me of the approach Jason Booth took for his terrain generation tool Microverse. I wouldn’t be surprised if you’ve already seen this but his write up is here: medium.com/@jasonbooth_...
Optimizing Spline Operations
MicroVerse, my real-time non-destructive terrain editor for Unity, does a lot of operations using splines. You can not only create paths…
medium.com
December 31, 2024 at 10:32 PM
This is really impressive! Thanks for sharing.
December 12, 2024 at 12:30 AM