https://linktr.ee/DiscDrivePod
Filmmaker Michael breaks down why fixed camera angles in games like RE2 weren't just technical constraints. They were artistic choices that created genuine horror.
Episode 2 out now: open.spotify.com/episode/5bA9...
#gamedesign #residentevil
Filmmaker Michael breaks down why fixed camera angles in games like RE2 weren't just technical constraints. They were artistic choices that created genuine horror.
Episode 2 out now: open.spotify.com/episode/5bA9...
#gamedesign #residentevil
#GamingPodcast #Skyrim
#GamingPodcast #Skyrim