Ubisoft Massive // Malmö Sweden
http://www.dinustyempire.com
http://linktr.ee/DiNusty
My opinions are my own.
Get your free Unreal Engine 5 Intro Course at www.academiaoftalent.com/ue5
Blockouts are being finalized, gameplay systems progressing and full art production is underway. 👀
Keep posted for more updates on our Community Project: Audit 13 as we move into Phase 3!
Read more here: buff.ly/HAlnmnP
Blockouts are being finalized, gameplay systems progressing and full art production is underway. 👀
Keep posted for more updates on our Community Project: Audit 13 as we move into Phase 3!
Read more here: buff.ly/HAlnmnP
Blockouts are being finalized, gameplay systems progressing and full art production is underway. 👀
Keep posted for more updates on our Community Project: Audit 13 as we move into Phase 3!
Read more here: buff.ly/HAlnmnP
Check it out on Artstation buff.ly/YHT2LTV
#GameDev #Art
Check it out on Artstation buff.ly/8duvQ40
#GameDev #Art
the reason I stopped doing environment art was because I no longer had access to maya
and secondarily, this was probably why I stopped game jamming, because without 3D modeling, I couldn't get my vision realized anymore
the reason I stopped doing environment art was because I no longer had access to maya
and secondarily, this was probably why I stopped game jamming, because without 3D modeling, I couldn't get my vision realized anymore
Check it out: www.thedinustyempire.com/articles/for...
#GameDev #Art
Check it out: www.thedinustyempire.com/articles/for...
#GameDev #Art
New Article featuring Giora Nohl, with a focus on the strategies used for managing assets, avoiding burnout, and staying on track!
Check out their artistic journey on their latest project: Racing Time!
Check it out: buff.ly/7wfabc8
#GameDev #Art
New Article featuring Giora Nohl, with a focus on the strategies used for managing assets, avoiding burnout, and staying on track!
Check out their artistic journey on their latest project: Racing Time!
Check it out: buff.ly/7wfabc8
#GameDev #Art
#artdirector #gameart #gamedev #art
#artdirector #gameart #gamedev #art
I hate being sick,
I hate missing work,
I hate not being able to do things while I’m stuck at home haha.
The struggle of a chronic productive. At least we have Expedition 33.
I hate being sick,
I hate missing work,
I hate not being able to do things while I’m stuck at home haha.
The struggle of a chronic productive. At least we have Expedition 33.
Check it out on Artstation www.artstation.com/artwork/dy9Px3
#GameDev #Art
Check it out on Artstation www.artstation.com/artwork/dy9Px3
#GameDev #Art
David J Chan takes us along with him as he shares what he learned about going from concept to final product during his Mentorship. Expanding his skillset on sculpting, material layering, as well as workflows and methodology.
#unreal5 #3d #gameart #breakdown #article
David J Chan takes us along with him as he shares what he learned about going from concept to final product during his Mentorship. Expanding his skillset on sculpting, material layering, as well as workflows and methodology.
#unreal5 #3d #gameart #breakdown #article
Check it out on Artstation www.artstation.com/artwork/dy348x
#GameDev #Art
Check it out on Artstation www.artstation.com/artwork/dy348x
#GameDev #Art
it allows you to teleport (and/or paste) currently selected objects to the cursor position - super handy for environment artists and level designers alike
git: github.com/SalomonRemi/...
youtu.be/jl2kb_N1JVE?...
#unity3d #gamedev
it allows you to teleport (and/or paste) currently selected objects to the cursor position - super handy for environment artists and level designers alike
git: github.com/SalomonRemi/...
youtu.be/jl2kb_N1JVE?...
#unity3d #gamedev
Check it out on Artstation www.artstation.com/artwork/Bke95D
#GameDev #Art
Check it out on Artstation www.artstation.com/artwork/Bke95D
#GameDev #Art
Check it out on Artstation www.artstation.com/artwork/dy3eg3
#GameDev #Art
Check it out on Artstation www.artstation.com/artwork/dy3eg3
#GameDev #Art