Makiko
dinbaoy.bsky.social
Makiko
@dinbaoy.bsky.social
Reposted by Makiko
no spell fighter is complete without a pudge hook of some kind

#gamedev #indiedev #unity #unity3d #ゲーム開発 #ドット絵 #pixelart #art
July 25, 2025 at 5:55 PM
Reposted by Makiko
Having a dynamic water simulation in a turn-based tactics world was one of the first problems we started working on 6 years ago.

Here you can see what it looked like back then vs. now! 💧➡️🌊

#screenshotsaturday #gamedev #indiedev #NeversEnd
July 26, 2025 at 11:42 AM
Reposted by Makiko
The game from scratch is going well :)
I got vulkan & d3d12 renderers, code hot-reload, shader hot-reload, single draw call ui; and stable, frame-rate independent update loop. Going to have a stab at audio next. #odinlang
June 14, 2025 at 1:06 PM
Reposted by Makiko
July 23, 2025 at 3:41 PM
Reposted by Makiko
I’m reading The Art of Game Design and this is the best lens illustration so far.
May 17, 2025 at 8:43 AM
Reposted by Makiko
I've added Open Graph meta tags to my website so now link cards should look nice :)
3D Pixel Art Rendering
What I've learned making 3D pixel art in Godot and beyond.
www.davidhol.land
November 22, 2024 at 7:51 AM
Reposted by Makiko
February 19, 2025 at 12:40 AM
Reposted by Makiko
🏡
January 17, 2025 at 10:43 AM
Reposted by Makiko
Lowpoly model I create has Easter eggs. There is a secret pixel art in the body. They don't appear by toggling.
#lowpoly #3d #pixelart #vtuber
January 19, 2025 at 7:05 AM
Reposted by Makiko
January 27, 2025 at 9:33 AM