Joshua McCarthy
banner
digclo.bsky.social
Joshua McCarthy
@digclo.bsky.social
Originally from the US, attempting to grow a family in Tokyo. Software engineer in Fintech (not crypto). I try to play video games, but mostly follow the discorse with a special interest in game technology.
I have a Gen 4 NVMe drive and I still see plenty of terrain/vegetation pop-in at a very close distance.
January 29, 2025 at 3:08 PM
Hopefully this doesn't mean the original ones will be delisted.
December 19, 2024 at 12:26 PM
They will always invent new things to use for deflection. Unfriend and focus your energy on those who bring you happiness.
November 7, 2024 at 10:35 AM
Last thought from tonight. Shortcuts appear frequently. The mystery of exploration seems to be defused when you enter a new area and see the door that screams "This is a shortcut you'll unlock soon." I prefer such shortcuts are discovered rather than expected.
September 21, 2023 at 4:06 PM
2: They should remove the icon for visceral attacks that appear when attacking from behind. I've lost count of how many times I pressed the attack button when the icon was visible, but P just throws a normal attack. Perhaps it's a hardware latency issue on my PC or controller.
September 21, 2023 at 4:01 PM
Got around to the second boss tonight. Two gripes about combat. 1: Environmental collision blocking a weapon swing is a bit too much, especially when that rule doesn't apply to enemy weapon swings. A few deaths were caused by the presence of a waist high wall because P only swings his sword one way.
September 21, 2023 at 3:58 PM
Hmmm, there doesn't seem to be a mute list for key words. I guess I'll invoke Sandman rules. Say his name three times regardless of context, and you'll likely be blocked.
September 20, 2023 at 4:22 AM
I had enough time tonight to make it pass the first boss. The best thing I can say about this so far is that I'm curious to play more.
September 19, 2023 at 3:29 PM