dicedip.bsky.social
@dicedip.bsky.social
I think I’m alright now! It had to do with frame buffer object techniques, like deferred lighting, shadow mapping.

I couldn’t guide to implement those techniques in Kha, after posting in Rob’s discord, I learned the actual problem was more so that I didn’t know how to do it in general!
December 22, 2024 at 10:42 PM
Glad armorpaint is still going strong!

I had a small question I wanted to ask you, as I’m learning gpu programming in haxe and kha, and this question isn’t related to some of the material you’ve previously posted. Is there anywhere I can contact you about it? (I’m not sure if you check twt dms)
December 12, 2024 at 2:46 AM