I think there's a rich vein of game specific gm advice you can dig out by framing the style of gming a particular game wants as a character role to be played.
You instinctively don't run call of cthulhu the same way you run Wanderhome or whatever
I think there's a rich vein of game specific gm advice you can dig out by framing the style of gming a particular game wants as a character role to be played.
You instinctively don't run call of cthulhu the same way you run Wanderhome or whatever