nex
dev-nex.bsky.social
nex
@dev-nex.bsky.social
Indie game dev trying to make neat games

https://dev-nex.itch.io

https://discord.gg/wPbKQFPrgM
This was a fun side quest for me. Targeting low-end hardware has definitely been a nice challenge. How would you guys have tackled this? And what do we think could be improved on?
November 20, 2024 at 2:34 AM
6) After messing around with post-processing settings we get something that looks a fair bit better and conveys what I wanted to in the first place. SFX also does a lot of the heavy lifting in tying things together. This specific sound I believe I got in a humble bundle long ago.
November 20, 2024 at 2:34 AM
5) It now looks pretty ugly. So how do we get around this? Easy, by abusing post-processing.
November 20, 2024 at 2:34 AM
4) The actual setup is super simple. It's just a render texture on a quad playing the video from the video player component with a camera in front of it. We can enable all these game objects under one parent whenever necessary. However, we have a new problem.
November 20, 2024 at 2:34 AM
3) After enabling super simple settings I compress the file down to 6mb.
November 20, 2024 at 2:34 AM
2) After importing into Unity the default size is around 30mb. While this isn't bad, for me this is a no-no. I am targeting mobile devices, low-end computers, and web browsers. So I'd prefer to eat up the least amount of storage as possible.
November 20, 2024 at 2:34 AM
1.5) This is what I ended up with. Do whatever you want this render if you don't wanna follow the tutorial.
November 20, 2024 at 2:34 AM
1) Follow this Blender tutorial. I'm a programmer, not an artist, but I know my way around Blender enough to follow a tutorial and slightly change things around to my liking. www.youtube.com/watch?v=QPJP...
Create a Procedural, Animated, Wormhole Tunnel Effect in Blender!
YouTube video by CBaileyFilm
www.youtube.com
November 20, 2024 at 2:34 AM
ARMS!
November 18, 2024 at 11:47 PM
Oh! I didn’t even see this! I only saw the unity asset. I’ll be looking at these and get the full version if these work great!
November 17, 2024 at 10:56 PM
After finding your models I instantly liked them more. I’m just curious if the models are one skinned mesh renderer per zombie.
November 17, 2024 at 6:08 PM
meeee!!!! :D
November 16, 2024 at 10:03 PM
Had to do it to em
November 16, 2024 at 9:58 PM
Heya, I’m curious what the plans are for the low poly zombies pack?
November 16, 2024 at 9:53 PM