Wishlist it here: https://store.steampowered.com/app/2963640/Eldercraft_Mountaineers/
Discord: https://discord.gg/QJGkREkkAd
store.steampowered.com/app/2963640/...
store.steampowered.com/app/2963640/...
Vs
The nice smooth buttery fog of the 2nd picture
I think it might be worth the cost of an extra capture for the highest graphics setting🫣
#gamedev #unrealengine
Vs
The nice smooth buttery fog of the 2nd picture
I think it might be worth the cost of an extra capture for the highest graphics setting🫣
#gamedev #unrealengine
1. Subtract the no-fog buffer from the main view texture.
2. Perform what ever post process you want on the no-fog buffer.
3. Re-composite(Add) the fog back in when you're ready.
Cel shading with fog. Boom. Right...😬
1. Subtract the no-fog buffer from the main view texture.
2. Perform what ever post process you want on the no-fog buffer.
3. Re-composite(Add) the fog back in when you're ready.
Cel shading with fog. Boom. Right...😬
Ideally you'd replicate the main view in the scene capture with the fog show flag disabled(I couldn't replicate the colors 100% just yet so I fudge it)
Ideally you'd replicate the main view in the scene capture with the fog show flag disabled(I couldn't replicate the colors 100% just yet so I fudge it)